Overall statistics
Account overall
Total blood points earned
201,552,024
Max blood points amount spent on one character
16,548,794
Highest prestige level
60
Mystery boxes opened
1,180
Time played
1357h 22m
Time played in last two weeks
10h 37m
Blood points per hour
148,488
Estimated playtime per role
72% Survivor
Killer 28%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
189
Survivor full load-out matches
309
Ultra rare addon warded without a protection ward
37
Bronze II
11 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
370
Killer full load-out matches
613
Ultra rare offering burned
25
Ash I
3 / 42
KillerLeaderboards
Currently at
37 209 place
Mad_Curse_Man needs another
18 594 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
3,812
Obsessions healed
850
Survivors healed while you are injured
1,000
Survivors healed while rest are injured
988
Survivors unhooked
4,192
Survivors saved (from dying state/hook) in endgame
149
Knocked (In dying state) survivors healed
541
Survivors healed that come to you first
188
Protection hits for unhooked survivors
591
Protection hits for carried survivors
175
Survivors saved using pallet
22
Survivors affected with boon totems
8,136
Survivors affected with speed boost
57
Recovered from dying state
161
Take a hit with the Endurance status effect
111
Survivors healed in the Basement
5
Heals completed after all generators have been completed
2
Safe unhooks while broken
7
Protection hits during End Game
6
Objective actions
Items depleted
908
Repaired generators
5,246
Repaired damaged generators
3,423
Successful skill checks
39,746
Exit gates opened
555
Hex totems cleansed
327
Hex totems blessed
14
Chests opened
958
Chests opened in basement
171
Escapes when playing without any perk and repaired generator(s)
1
Matches with 300+ seconds of repairing generators
310
Matches in that picked up and used special item
99
Great skill checks while injured
318
Swap held Survivor items for new ones from chests (counts once per chest)
5
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
297
Finished repairs of generators while injured
15
Chests opened with a key
2
Boldness actions
Vaults in chase
4,101
Hits dodged by vaults
381
Basic attacks and projectiles dodged
4,991
Escapes after stunning killer using pallet
500
Escapes from killer gasp
142
Hooks sabotaged
270
Chases escaped after being injured in this chase
1,406
Chases lost by hiding in locker
33
Revealed killer aura
346
Unhooked yourself
44
Amount of screams
3,921
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,020
Blind killer using flashlight
12
Perform a fast vault within 3 seconds of getting hit
31
Pallet stun the Killer while holding a rare, common, or uncommon item
16
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
1,162
Escapes crawling (In dying state) through exit gates
195
Escapes through hatch
122
Escapes through hatch crawling (In dying state)
31
Escapes with new item
286
Escapes with somebody else item
24
Escapes being injured with for over half a match
129
Escapes while being downed at most once
529
Escapes after unhooked yourself
18
Escapes as obsession without getting a hit as last survivor
7
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
6
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
845
Escapes healthy or injured through hatch
91
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
17
Campbell's Chapel (Upstairs Main Building)
16
Family Residence (Main Building)
14
Sanctum of Wrath (Upstairs on Shrine)
17
Mother's Dwelling (Upstairs Cottage)
19
Temple of Purgation (Main Building Basement)
11
The Pale Rose (Steamboat)
15
The Game (Bathroom)
21
Mount Ormond Resort (Chalet/Main Building)
26
Dead Dawg Saloon (Upstairs Saloon)
25
Treatment Theatre (Operation Theatre)
14
Midwich Elementary School
16
Raccoon City Police Station (1st Floor Main Hall)
8
Eyrie of Crows (Inside Eyrie)
7
Garden of Joy (Upstairs Main Building)
11
Shattered Square (Upstairs Main Building)
5
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
5
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
10
Killer statistics
Kills
Hooks
1,621
Obsessions sacrificed
357
Kills (Memento mories)
120
Kills (Memento mories) or sacrifices after last generator
447
All survivors sacrificed or killed (Memento Mori) before the last generator
185
Hooks
Different survivors hooked in basement
482
Basement trees (3 or 4 survivors hooked in basement in this same time)
51
Survivors hooked while all remaining were injured
294
Survivors hooked before single generator was repaired
476
Survivors hooked in endgame
170
Territory protection
Generators damaged with at least one survivor hooked
909
Generators damaged with Undetectable effect
30
Survivors grabbed while repairing a generator
52
Survivors grabbed while cleansing a totem
15
Generators protection
62% Protected
Unprotected 38%
Hit survivors with a basic attack while you are Undetectable
126
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
152
Oblivious effect applied
469
Survivors with Exposed effect downed
494
Survivors downed while carrying another survivor
79
Make unique survivors scream
1,025
Survivors hit with haste effect
263
Injure or down survivors who are Hindered
98
Survivors that holding Special Item hit
46
Survivors downed next to a raised pallet
1,079
Survivors downed in Exit Gate
2
Survivors downed withit 30 seconds of breaking pallet or wall
15
Preventing escape
Survivors grabbed from locker
49
Hatches closed
211
Survivors hit after they drop a pallet during chase
1,124
Survivors hit while carrying another survivor
230
Survivors detected using killer instinct
1,483
Killer vaults in chase
282
Survivors grabbed while performing a vault
3
Meters fallen
232
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
92
Uncloak attacks (The Wraith)
339
Blink attacks (The Nurse)
192
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
61
Matches finished with one or more Hex totems remaining
5
Traps triggered (The Hag)
264
Trials where each survivor was hit after teleport (The Hag)
3
Shocks (The Doctor)
534
Trials where all survivors suffered from madness 3 (The Doctor)
81
Hatchets thrown (The Huntress)
1,809
Survivors put to sleep (The Nightmare)
75
Reverse bear-traps put on survivors (The Pig)
46
Survivors sent to Cage of Atonement (The Executioner)
32
Survivors hit with Lethal Rush (The Blight)
165
Max Lacerations dealt (The Trickster)
260
Survivors with Broken effect downed
41
Condemned survivors (The Onryō)
31
Slams of one Survivor into another (The Mastermind)
1
Damage Survivor pursued by a Guard (The Knight)
37
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
53
Survivors hit during Tail attack (The Xenomorph)
115
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
5
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
29
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
144
Intoxicated survivors downed (The Clown)
80
Survivors downed after phase walk (The Spirit)
101
Deep wounded survivors downed (The Legion)
389
Survivors downed while having max Sickness (The Plague)
22
Marked survivors downed (The Ghostface)
126
Survivors downed with Demon Fury (The Oni)
54
Survivors downed while speared (The Deathslinger)
364
Survivors downed with Victor clinging (The Twins)
7
Survivors downed while contaminated (The Nemesis)
26
Survivors downed with Dire Crows (The Artist)
2
Survivors downed during Nightfall (The Dredge)
2
Down survivor you recently teleported to (The Singularity)
26
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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