Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

24,939,862

Max blood points amount spent on one character

3,874,495

Highest prestige level

12

Mystery boxes opened

264

Time played

252h 19m

Time played in last two weeks

0m

Blood points per hour

98,843

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

43

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

54

Killer full load-out matches

148

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 155 Serra 10 317 080 181 56 236
107 156 Sky 10 316 499 46 71 342
107 157 Animigas 10 314 693 9 67 275
107 158 ✪ Guguță(MD) 10 314 388 308 66 294
107 159 Kar_Toncu 10 313 967 2 51 185
107 160 Я хочу выигрывать 10 313 413 1 143 161 374
107 161 kab7208 10 313 376 16 48 269

Currently at

107 158 place

✪ Guguță(MD) needs another

305 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

267

Obsessions healed

64

Survivors healed while you are injured

60

Survivors healed while rest are injured

83

Survivors unhooked

459

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

68

Survivors healed that come to you first

27

Protection hits for unhooked survivors

39

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

673

Survivors affected with speed boost

7

Recovered from dying state

51

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

29

Repaired generators

603

Repaired damaged generators

182

Successful skill checks

7,015

Exit gates opened

59

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

57

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

22

Great skill checks while injured

98

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

9

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

256

Hits dodged by vaults

23

Basic attacks and projectiles dodged

504

Escapes after stunning killer using pallet

46

Escapes from killer gasp

23

Hooks sabotaged

68

Chases escaped after being injured in this chase

146

Chases lost by hiding in locker

3

Revealed killer aura

739

Unhooked yourself

4

Amount of screams

1,359

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

131

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

0

Escapes with new item

36

Escapes with somebody else item

4

Escapes being injured with for over half a match

11

Escapes while being downed at most once

52

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

115

Escapes healthy or injured through hatch

12

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

484

Obsessions sacrificed

119

Kills (Memento mories)

41

Kills (Memento mories) or sacrifices after last generator

131

All survivors sacrificed or killed (Memento Mori) before the last generator

57

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

25

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

264

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

194

Generators damaged with Undetectable effect

137

Survivors grabbed while repairing a generator

77

Survivors grabbed while cleansing a totem

3

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

250

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

304

Survivors downed while carrying another survivor

14

Make unique survivors scream

782

Survivors hit with haste effect

95

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

36

Survivors downed next to a raised pallet

591

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

103

Hatches closed

29

Survivors hit after they drop a pallet during chase

301

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

0

Killer vaults in chase

147

Survivors grabbed while performing a vault

2

Meters fallen

80

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

61

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

332

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

114

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

600

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,297

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

19

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

4

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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