Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

67,460,873

Max blood points amount spent on one character

5,438,000

Highest prestige level

25

Mystery boxes opened

371

Time played

413h 41m

Time played in last two weeks

15h 50m

Blood points per hour

163,074

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

76

Survivor full load-out matches

99

Ultra rare addon warded without a protection ward

1

Survivor rank
Iridescent IV

Iridescent IV

1 / 5 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

141

Killer full load-out matches

66

Ultra rare offering burned

1

Killer rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
84 610 austereInsomniac 47 790 942 592 281 1 422
84 612 Misaki Nakahara 47 789 621 462 240 748
84 613 AlternatorMarcin 47 788 761 526 311 1 549
84 614 Darth Revan 47 787 207 501 285 974
84 615 Falc0 47 784 204 2 600 207 555
84 616 H A N 47 783 467 273 331 1 400

Currently at

84 613 place

AlternatorMarcin needs another

860 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,312

Obsessions healed

289

Survivors healed while you are injured

210

Survivors healed while rest are injured

470

Survivors unhooked

1,664

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

127

Survivors healed that come to you first

92

Protection hits for unhooked survivors

97

Protection hits for carried survivors

36

Survivors saved using pallet

4

Survivors affected with boon totems

6,014

Survivors affected with speed boost

61

Recovered from dying state

50

Take a hit with the Endurance status effect

43

Survivors healed in the Basement

5

Heals completed after all generators have been completed

39

Safe unhooks while broken

0

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

120

Repaired generators

1,939

Repaired damaged generators

716

Successful skill checks

18,007

Exit gates opened

137

Hex totems cleansed

42

Hex totems blessed

0

Chests opened

320

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

54

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

44

Great skill checks while injured

93

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,177

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,490

Hits dodged by vaults

130

Basic attacks and projectiles dodged

2,685

Escapes after stunning killer using pallet

396

Escapes from killer gasp

24

Hooks sabotaged

5

Chases escaped after being injured in this chase

726

Chases lost by hiding in locker

1

Revealed killer aura

72

Unhooked yourself

6

Amount of screams

2,805

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,300

Blind killer using flashlight

44

Perform a fast vault within 3 seconds of getting hit

159

Pallet stun the Killer while holding a rare, common, or uncommon item

87

Trials where you've revealed or seen the Killer's aura 11+ times

34

Escapes

Escapes

Total escapes

378

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

6

Escapes with new item

73

Escapes with somebody else item

1

Escapes being injured with for over half a match

28

Escapes while being downed at most once

218

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

320

Escapes healthy or injured through hatch

33

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

695

Obsessions sacrificed

159

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

177

All survivors sacrificed or killed (Memento Mori) before the last generator

77

Hooks

Hooks

Different survivors hooked in basement

64

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

79

Survivors hooked before single generator was repaired

335

Survivors hooked in endgame

81

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

558

Generators damaged with Undetectable effect

158

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

2

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

457

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

185

Oblivious effect applied

685

Survivors with Exposed effect downed

61

Survivors downed while carrying another survivor

12

Make unique survivors scream

969

Survivors hit with haste effect

173

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

97

Survivors downed next to a raised pallet

1,000

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

31

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

65

Survivors hit after they drop a pallet during chase

533

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

889

Killer vaults in chase

81

Survivors grabbed while performing a vault

21

Meters fallen

516

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

90

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

918

Trials where all survivors suffered from madness 3 (The Doctor)

116

Hatchets thrown (The Huntress)

148

Survivors put to sleep (The Nightmare)

246

Reverse bear-traps put on survivors (The Pig)

30

Survivors sent to Cage of Atonement (The Executioner)

58

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

90

Condemned survivors (The Onryō)

4

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

43

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

18

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

57

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

85

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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