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Bennire

76561198118789556

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

47,263,666

Max blood points amount spent on one character

2,770,000

Highest prestige level

10

Mystery boxes opened

185

Time played

350h 17m

Time played in last two weeks

0m

Blood points per hour

134,930

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

32

Survivor full load-out matches

132

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

97

Killer full load-out matches

158

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 190 NoNameError404 36 542 679 650 288 1 229
89 191 iLoveU4everV2 36 540 632 520 109 425
89 192 Dolorem 36 532 831 342 57 158
89 193 Bennire 36 527 550 560 270 1 174
89 194 Fuck My Little Man Hole 36 526 589 292 181 751
89 195 Eepy Disorder 36 524 289 445 177 708
89 196 Greenseef 36 523 972 547 278 774

Currently at

89 193 place

Bennire needs another

5 281 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

939

Obsessions healed

143

Survivors healed while you are injured

209

Survivors healed while rest are injured

127

Survivors unhooked

964

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

160

Survivors healed that come to you first

36

Protection hits for unhooked survivors

80

Protection hits for carried survivors

16

Survivors saved using pallet

17

Survivors affected with boon totems

732

Survivors affected with speed boost

0

Recovered from dying state

31

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

115

Repaired generators

1,464

Repaired damaged generators

477

Successful skill checks

10,637

Exit gates opened

143

Hex totems cleansed

54

Hex totems blessed

0

Chests opened

179

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

28

Great skill checks while injured

79

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

871

Hits dodged by vaults

82

Basic attacks and projectiles dodged

356

Escapes after stunning killer using pallet

50

Escapes from killer gasp

20

Hooks sabotaged

32

Chases escaped after being injured in this chase

176

Chases lost by hiding in locker

2

Revealed killer aura

213

Unhooked yourself

8

Amount of screams

1,419

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

31

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

317

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

5

Escapes with new item

70

Escapes with somebody else item

4

Escapes being injured with for over half a match

22

Escapes while being downed at most once

86

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

6

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

268

Escapes healthy or injured through hatch

22

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

693

Obsessions sacrificed

132

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

153

All survivors sacrificed or killed (Memento Mori) before the last generator

95

Hooks

Hooks

Different survivors hooked in basement

131

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

75

Survivors hooked before single generator was repaired

168

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

654

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

8

Oblivious effect applied

29

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

18

Make unique survivors scream

456

Survivors hit with haste effect

168

Injure or down survivors who are Hindered

59

Survivors that holding Special Item hit

21

Survivors downed next to a raised pallet

401

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

60

Survivors hit after they drop a pallet during chase

497

Survivors hit while carrying another survivor

85

Survivors detected using killer instinct

137

Killer vaults in chase

64

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

60

Blink attacks (The Nurse)

40

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

36

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

213

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

150

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

41

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

181

Intoxicated survivors downed (The Clown)

180

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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