Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

83,886,105

Max blood points amount spent on one character

4,793,000

Highest prestige level

53

Mystery boxes opened

527

Time played

508h 25m

Time played in last two weeks

6h 56m

Blood points per hour

164,995

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

103

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

145

Killer full load-out matches

250

Ultra rare offering burned

27

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
111 654 mustafa 3 402 319 68 65 239
111 655 ♥ KordicaTTV ♥ 3 401 237 104 6 22
111 656 Son of the crowd 3 400 992 29 64 220
111 657 DugoNinja 3 400 863 91 20 66
111 658 Egoista 3 400 460 52 29 138
111 659 Klempeu 3 399 840 78 1 5
111 660 JonaSS 3 398 422 59 17 73

Currently at

111 657 place

DugoNinja needs another

129 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

576

Obsessions healed

112

Survivors healed while you are injured

77

Survivors healed while rest are injured

270

Survivors unhooked

604

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

24

Survivors healed that come to you first

79

Protection hits for unhooked survivors

41

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

3,176

Survivors affected with speed boost

0

Recovered from dying state

36

Take a hit with the Endurance status effect

33

Survivors healed in the Basement

6

Heals completed after all generators have been completed

42

Safe unhooks while broken

4

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

288

Repaired generators

1,107

Repaired damaged generators

402

Successful skill checks

11,669

Exit gates opened

121

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

145

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

95

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

135

Great skill checks while injured

120

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,316

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

871

Hits dodged by vaults

72

Basic attacks and projectiles dodged

999

Escapes after stunning killer using pallet

107

Escapes from killer gasp

20

Hooks sabotaged

3

Chases escaped after being injured in this chase

534

Chases lost by hiding in locker

1

Revealed killer aura

3,307

Unhooked yourself

19

Amount of screams

3,048

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,120

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

284

Pallet stun the Killer while holding a rare, common, or uncommon item

77

Trials where you've revealed or seen the Killer's aura 11+ times

1,281

Escapes

Escapes

Total escapes

249

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

5

Escapes with new item

42

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

165

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

217

Escapes healthy or injured through hatch

20

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,085

Obsessions sacrificed

206

Kills (Memento mories)

98

Kills (Memento mories) or sacrifices after last generator

236

All survivors sacrificed or killed (Memento Mori) before the last generator

64

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

148

Survivors hooked before single generator was repaired

434

Survivors hooked in endgame

121

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

602

Generators damaged with Undetectable effect

179

Survivors grabbed while repairing a generator

60

Survivors grabbed while cleansing a totem

5

Generators protection

52% Protected

Unprotected 48%

Hit survivors with a basic attack while you are Undetectable

440

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

531

Survivors with Exposed effect downed

48

Survivors downed while carrying another survivor

12

Make unique survivors scream

1,993

Survivors hit with haste effect

213

Injure or down survivors who are Hindered

125

Survivors that holding Special Item hit

361

Survivors downed next to a raised pallet

1,353

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

90

Hatches closed

78

Survivors hit after they drop a pallet during chase

929

Survivors hit while carrying another survivor

33

Survivors detected using killer instinct

1,542

Killer vaults in chase

304

Survivors grabbed while performing a vault

46

Meters fallen

4,373

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

140

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,060

Trials where all survivors suffered from madness 3 (The Doctor)

88

Hatchets thrown (The Huntress)

401

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

206

Survivors sent to Cage of Atonement (The Executioner)

20

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

11

Survivors with Broken effect downed

429

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

5

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

20

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

7

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

2

Marked survivors downed (The Ghostface)

10

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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