Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

64,233,234

Max blood points amount spent on one character

3,757,000

Highest prestige level

4

Mystery boxes opened

475

Time played

491h 35m

Time played in last two weeks

5h 55m

Blood points per hour

130,666

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

11

Survivor full load-out matches

518

Ultra rare addon warded without a protection ward

118

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

206

Killer full load-out matches

440

Ultra rare offering burned

92

Killer rank
Bronze II

Bronze II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 762 Ivanevil 𝗧.𝗬.𝗭 51 945 492 795 41 246
80 763 Somni_phobia.TTV 51 936 141 1 150 134 432
80 764 switchlanes 51 930 395 132 545 2 512
80 765 Schnatti 51 930 054 948 289 1 344
80 766 URIGUNDÖSIUS 51 927 045 783 186 827
80 767 tenshi 51 926 639 1 358 9 79
80 768 Lirik100 51 920 472 1 385 435 1 924

Currently at

80 765 place

Schnatti needs another

341 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

505

Obsessions healed

59

Survivors healed while you are injured

46

Survivors healed while rest are injured

72

Survivors unhooked

791

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

63

Survivors healed that come to you first

23

Protection hits for unhooked survivors

91

Protection hits for carried survivors

13

Survivors saved using pallet

0

Survivors affected with boon totems

530

Survivors affected with speed boost

2

Recovered from dying state

21

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

7

Heals completed after all generators have been completed

0

Safe unhooks while broken

3

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

187

Repaired generators

1,352

Repaired damaged generators

271

Successful skill checks

11,220

Exit gates opened

171

Hex totems cleansed

52

Hex totems blessed

1

Chests opened

382

Chests opened in basement

137

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

31

Great skill checks while injured

195

Swap held Survivor items for new ones from chests (counts once per chest)

38

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

15

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

758

Hits dodged by vaults

72

Basic attacks and projectiles dodged

546

Escapes after stunning killer using pallet

82

Escapes from killer gasp

39

Hooks sabotaged

49

Chases escaped after being injured in this chase

169

Chases lost by hiding in locker

2

Revealed killer aura

44

Unhooked yourself

7

Amount of screams

1,091

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

31

Pallet stun the Killer while holding a rare, common, or uncommon item

49

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

293

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

3

Escapes with new item

83

Escapes with somebody else item

3

Escapes being injured with for over half a match

14

Escapes while being downed at most once

104

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

245

Escapes healthy or injured through hatch

30

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,102

Obsessions sacrificed

202

Kills (Memento mories)

218

Kills (Memento mories) or sacrifices after last generator

277

All survivors sacrificed or killed (Memento Mori) before the last generator

86

Hooks

Hooks

Different survivors hooked in basement

197

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

64

Survivors hooked before single generator was repaired

336

Survivors hooked in endgame

122

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

794

Generators damaged with Undetectable effect

61

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

13

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

193

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

490

Oblivious effect applied

344

Survivors with Exposed effect downed

279

Survivors downed while carrying another survivor

35

Make unique survivors scream

944

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

38

Survivors that holding Special Item hit

298

Survivors downed next to a raised pallet

860

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

32

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

89

Survivors hit after they drop a pallet during chase

635

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

174

Killer vaults in chase

311

Survivors grabbed while performing a vault

11

Meters fallen

2,506

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

76

Uncloak attacks (The Wraith)

50

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

161

Matches finished with one or more Hex totems remaining

18

Traps triggered (The Hag)

412

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

437

Trials where all survivors suffered from madness 3 (The Doctor)

170

Hatchets thrown (The Huntress)

905

Survivors put to sleep (The Nightmare)

1,031

Reverse bear-traps put on survivors (The Pig)

157

Survivors sent to Cage of Atonement (The Executioner)

51

Survivors hit with Lethal Rush (The Blight)

104

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

197

Condemned survivors (The Onryō)

397

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

3

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

40

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

218

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

77

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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