Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

11,439,941

Max blood points amount spent on one character

830,000

Highest prestige level

11

Mystery boxes opened

146

Time played

133h 33m

Time played in last two weeks

1h 9m

Blood points per hour

85,660

Estimated playtime per role

21% Survivor

Killer 79%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

9

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 33%

17 / 51

Survivor
Got 17 Left 34
Killer

Killer

Killer perfect matches (5 000 points each category)

31

Killer full load-out matches

1

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 40%

17 / 42

Killer
Got 17 Left 25

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
107 060 Loxiimo 7 190 715 99 47 176
107 061 Govermnet drnoe 7 188 033 224 22 84
107 062 Smoke 7 186 382 204 0 1
107 063 FakerJacob 7 185 704 1 171 135 330
107 064 kaloraa 7 184 299 15 51 288
107 065 samotnysigma420 7 183 363 25 13 132
107 066 ~r~ Soso 7 183 153 111 82 348

Currently at

107 063 place

FakerJacob needs another

678 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

221

Obsessions healed

33

Survivors healed while you are injured

67

Survivors healed while rest are injured

43

Survivors unhooked

210

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

14

Survivors healed that come to you first

12

Protection hits for unhooked survivors

263

Protection hits for carried survivors

4

Survivors saved using pallet

0

Survivors affected with boon totems

561

Survivors affected with speed boost

0

Recovered from dying state

13

Take a hit with the Endurance status effect

8

Survivors healed in the Basement

6

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

31

Repaired generators

393

Repaired damaged generators

115

Successful skill checks

3,109

Exit gates opened

57

Hex totems cleansed

109

Hex totems blessed

0

Chests opened

147

Chests opened in basement

40

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

6

Great skill checks while injured

82

Swap held Survivor items for new ones from chests (counts once per chest)

16

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

6

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

296

Hits dodged by vaults

52

Basic attacks and projectiles dodged

167

Escapes after stunning killer using pallet

11

Escapes from killer gasp

17

Hooks sabotaged

59

Chases escaped after being injured in this chase

74

Chases lost by hiding in locker

2

Revealed killer aura

6

Unhooked yourself

51

Amount of screams

440

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

148

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

2

Escapes with new item

21

Escapes with somebody else item

2

Escapes being injured with for over half a match

3

Escapes while being downed at most once

51

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

141

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,183

Obsessions sacrificed

55

Kills (Memento mories)

25

Kills (Memento mories) or sacrifices after last generator

66

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

52

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

19

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

195

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

1

Make unique survivors scream

76

Survivors hit with haste effect

36

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

97

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

46

Survivors hit after they drop a pallet during chase

133

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

0

Killer vaults in chase

17

Survivors grabbed while performing a vault

1

Meters fallen

44

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

310

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

648

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,641

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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