Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,640,982

Max blood points amount spent on one character

5,630,000

Highest prestige level

3

Mystery boxes opened

99

Time played

323h 59m

Time played in last two weeks

4h 0m

Blood points per hour

110,009

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

35

Ultra rare addon warded without a protection ward

0

Survivor rank
Silver IV

Silver IV

3 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

243

Killer full load-out matches

15

Ultra rare offering burned

0

Killer rank
Silver II

Silver II

3 / 5 pips
Adept progress 74%

31 / 42

Killer
Got 31 Left 11

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 767 DeLaquenTe 6 717 668 318 1 15
108 768 gfdgfd 6 715 789 54 15 83
108 769 cs 6 715 388 0 61 59
108 770 Inawadie 6 714 523 44 55 245
108 771 Moonlight 6 711 831 83 57 391
108 772 AlekosG 6 710 000 15 30 144
108 773 Muryy 6 709 997 40 100 413

Currently at

108 770 place

Inawadie needs another

865 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

423

Obsessions healed

73

Survivors healed while you are injured

111

Survivors healed while rest are injured

213

Survivors unhooked

436

Survivors saved (from dying state/hook) in endgame

29

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

42

Protection hits for unhooked survivors

24

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

1,866

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

46

Survivors healed in the Basement

4

Heals completed after all generators have been completed

62

Safe unhooks while broken

12

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

112

Repaired generators

649

Repaired damaged generators

162

Successful skill checks

6,967

Exit gates opened

55

Hex totems cleansed

6

Hex totems blessed

0

Chests opened

98

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

39

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

36

Great skill checks while injured

194

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,663

Finished repairs of generators while injured

92

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

395

Hits dodged by vaults

58

Basic attacks and projectiles dodged

838

Escapes after stunning killer using pallet

154

Escapes from killer gasp

15

Hooks sabotaged

29

Chases escaped after being injured in this chase

296

Chases lost by hiding in locker

1

Revealed killer aura

1,069

Unhooked yourself

2

Amount of screams

1,521

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,000

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

87

Pallet stun the Killer while holding a rare, common, or uncommon item

96

Trials where you've revealed or seen the Killer's aura 11+ times

1,087

Escapes

Escapes

Total escapes

136

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

52

Escapes with somebody else item

3

Escapes being injured with for over half a match

15

Escapes while being downed at most once

84

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

122

Escapes healthy or injured through hatch

6

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,007

Obsessions sacrificed

219

Kills (Memento mories)

137

Kills (Memento mories) or sacrifices after last generator

144

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

109

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

145

Survivors hooked before single generator was repaired

561

Survivors hooked in endgame

92

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

520

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

38

Survivors grabbed while cleansing a totem

0

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

279

Survivors injured while in the basement

42

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

133

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

37

Make unique survivors scream

1,681

Survivors hit with haste effect

218

Injure or down survivors who are Hindered

135

Survivors that holding Special Item hit

123

Survivors downed next to a raised pallet

1,630

Survivors downed in Exit Gate

49

Survivors downed withit 30 seconds of breaking pallet or wall

35

Preventing escape

Preventing escape

Survivors grabbed from locker

134

Hatches closed

36

Survivors hit after they drop a pallet during chase

719

Survivors hit while carrying another survivor

95

Survivors detected using killer instinct

1,090

Killer vaults in chase

341

Survivors grabbed while performing a vault

15

Meters fallen

3,210

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

493

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

387

Matches finished with one or more Hex totems remaining

25

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

326

Trials where all survivors suffered from madness 3 (The Doctor)

33

Hatchets thrown (The Huntress)

598

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

131

Survivors with Broken effect downed

82

Condemned survivors (The Onryō)

7

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

35

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

333

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

71

Perfectly times grab attacks (The Ghoul)

31

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

97

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

39

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

34

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

105

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

17

Down survivor using UVX (The Unknown)

59

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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