Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,003,198

Max blood points amount spent on one character

3,284,236

Highest prestige level

10

Mystery boxes opened

192

Time played

235h 13m

Time played in last two weeks

1h 10m

Blood points per hour

144,561

Estimated playtime per role

72% Survivor

Killer 28%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

33

Survivor full load-out matches

254

Ultra rare addon warded without a protection ward

36

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

31

Killer full load-out matches

47

Ultra rare offering burned

1

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 808 r3tr0gaming15 | Youtube 8 269 255 131 4 7
105 809 LOADOUT 8 266 883 139 7 28
105 810 Dement 8 261 674 75 34 184
105 811 hellsociety 8 257 411 82 14 101
105 812 issa 8 256 886 0 109 496
105 813 SnuggleSlaughter 8 256 340 210 20 118
105 814 HOG-07 8 255 580 119 13 55

Currently at

105 811 place

hellsociety needs another

4 263 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

612

Obsessions healed

108

Survivors healed while you are injured

94

Survivors healed while rest are injured

235

Survivors unhooked

630

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

54

Survivors healed that come to you first

48

Protection hits for unhooked survivors

32

Protection hits for carried survivors

14

Survivors saved using pallet

0

Survivors affected with boon totems

115

Survivors affected with speed boost

0

Recovered from dying state

48

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

1

Heals completed after all generators have been completed

47

Safe unhooks while broken

2

Protection hits during End Game

19

Objective actions

Objective actions

Items depleted

244

Repaired generators

598

Repaired damaged generators

224

Successful skill checks

9,524

Exit gates opened

50

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

43

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

66

Great skill checks while injured

156

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,706

Finished repairs of generators while injured

73

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

871

Hits dodged by vaults

87

Basic attacks and projectiles dodged

682

Escapes after stunning killer using pallet

135

Escapes from killer gasp

18

Hooks sabotaged

1

Chases escaped after being injured in this chase

379

Chases lost by hiding in locker

0

Revealed killer aura

64

Unhooked yourself

3

Amount of screams

2,505

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

220

Pallet stun the Killer while holding a rare, common, or uncommon item

154

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

119

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

1

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

3

Escapes while being downed at most once

75

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

99

Escapes healthy or injured through hatch

11

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

186

Obsessions sacrificed

43

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

31

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

15

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

87

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

156

Generators damaged with Undetectable effect

89

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

0

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

110

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

6

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

12

Make unique survivors scream

298

Survivors hit with haste effect

42

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

25

Survivors downed next to a raised pallet

276

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

28

Hatches closed

17

Survivors hit after they drop a pallet during chase

180

Survivors hit while carrying another survivor

25

Survivors detected using killer instinct

313

Killer vaults in chase

105

Survivors grabbed while performing a vault

13

Meters fallen

690

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

116

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

15

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

14

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

6

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

23

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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