Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

61,139,276

Max blood points amount spent on one character

6,008,790

Highest prestige level

16

Mystery boxes opened

592

Time played

363h 16m

Time played in last two weeks

2h 32m

Blood points per hour

168,304

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

35

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

39

Killer full load-out matches

13

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
101 117 TIMKOKS 19 683 683 1 456 194 717
101 118 loony 19 681 224 297 94 544
101 119 iimiitko 19 680 555 263 64 281
101 120 Diggimon46 19 676 011 94 95 556
101 121 saub 19 674 345 644 60 259
101 122 ACKS 19 674 090 430 48 189
101 123 Mr. K 19 673 775 52 151 794

Currently at

101 120 place

Diggimon46 needs another

4 544 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,272

Obsessions healed

267

Survivors healed while you are injured

243

Survivors healed while rest are injured

475

Survivors unhooked

1,378

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

96

Survivors healed that come to you first

101

Protection hits for unhooked survivors

101

Protection hits for carried survivors

11

Survivors saved using pallet

1

Survivors affected with boon totems

7,825

Survivors affected with speed boost

5

Recovered from dying state

90

Take a hit with the Endurance status effect

64

Survivors healed in the Basement

2

Heals completed after all generators have been completed

14

Safe unhooks while broken

13

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

250

Repaired generators

1,571

Repaired damaged generators

1,032

Successful skill checks

15,240

Exit gates opened

136

Hex totems cleansed

47

Hex totems blessed

0

Chests opened

465

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

94

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

167

Great skill checks while injured

156

Swap held Survivor items for new ones from chests (counts once per chest)

81

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

369

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,390

Hits dodged by vaults

125

Basic attacks and projectiles dodged

1,564

Escapes after stunning killer using pallet

184

Escapes from killer gasp

36

Hooks sabotaged

16

Chases escaped after being injured in this chase

792

Chases lost by hiding in locker

2

Revealed killer aura

150

Unhooked yourself

1

Amount of screams

5,708

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,780

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

217

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

308

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

1

Escapes with new item

143

Escapes with somebody else item

8

Escapes being injured with for over half a match

14

Escapes while being downed at most once

221

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

260

Escapes healthy or injured through hatch

33

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

281

Obsessions sacrificed

60

Kills (Memento mories)

16

Kills (Memento mories) or sacrifices after last generator

64

All survivors sacrificed or killed (Memento Mori) before the last generator

24

Hooks

Hooks

Different survivors hooked in basement

32

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

20

Survivors hooked before single generator was repaired

80

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

127

Generators damaged with Undetectable effect

96

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

158

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

70

Oblivious effect applied

156

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

2

Make unique survivors scream

456

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

49

Survivors downed next to a raised pallet

381

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

29

Survivors hit after they drop a pallet during chase

200

Survivors hit while carrying another survivor

14

Survivors detected using killer instinct

47

Killer vaults in chase

110

Survivors grabbed while performing a vault

5

Meters fallen

341

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

278

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

18

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

86

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

148

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

162

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

2

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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