Total blood points earned

446,787,429

Max blood points amount spent on one character

40,919,668

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

98% Survivor

Killer 2%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

409

Survivor full load-out matches

5,434

Ultra rare addon warded without a protection ward

964

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 20%

10 / 51

Survivor
Got 10 Left 41
Killer

Killer

Killer perfect matches (5 000 points each category)

23

Killer full load-out matches

89

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
20 973 Fluoxetina 20mg 446 202 710 1 256 1 846 7 403
20 974 Goma.JD 446 199 999 5 880 1 053 4 906
20 975 快醒醒兔美丧 446 178 145 1 255 2 385 9 858
20 976 Ray 446 177 774 149 3 411 11 124
20 977 WitcheR 446 171 451 5 848 5 253 19 784
20 978 bubble сum 446 151 609 1 296 1 697 8 495
20 979 LtNemesis 446 125 282 4 274 5 351 18 946

Currently at

20 976 place

Ray needs another

371 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,979

Obsessions healed

1,954

Survivors healed while you are injured

2,379

Survivors healed while rest are injured

2,994

Survivors unhooked

12,927

Survivors saved (from dying state/hook) in endgame

444

Knocked (In dying state) survivors healed

1,599

Survivors healed that come to you first

593

Protection hits for unhooked survivors

938

Protection hits for carried survivors

1,350

Survivors saved using pallet

146

Survivors affected with boon totems

21,444

Survivors affected with speed boost

17

Recovered from dying state

337

Take a hit with the Endurance status effect

778

Survivors healed in the Basement

7

Heals completed after all generators have been completed

104

Safe unhooks while broken

17

Protection hits during End Game

44

Objective actions

Objective actions

Highest prestige level

91

Mystery boxes opened

2,747

Items depleted

5,252

Repaired generators

11,132

Repaired damaged generators

7,532

Successful skill checks

163,706

Exit gates opened

892

Hex totems cleansed

733

Hex totems blessed

19

Chests opened

1,066

Chests opened in basement

87

Escapes when playing without any perk and repaired generator(s)

73

Matches with 300+ seconds of repairing generators

18

Matches in that picked up and used special item

1,004

Great skill checks while injured

1,337

Swap held Survivor items for new ones from chests (counts once per chest)

81

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,181

Finished repairs of generators while injured

108

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

22,443

Hits dodged by vaults

1,967

Basic attacks and projectiles dodged

35,289

Escapes after stunning killer using pallet

5,222

Escapes from killer gasp

444

Hooks sabotaged

338

Chases escaped after being injured in this chase

9,770

Chases lost by hiding in locker

606

Revealed killer aura

5,584

Unhooked yourself

83

Amount of screams

21,467

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

24,060

Blind killer using flashlight

967

Perform a fast vault within 3 seconds of getting hit

547

Pallet stun the Killer while holding a rare, common, or uncommon item

724

Trials where you've revealed or seen the Killer's aura 11+ times

111

Escapes

Escapes

Total escapes

3,412

Escapes crawling (In dying state) through exit gates

271

Escapes through hatch

366

Escapes through hatch crawling (In dying state)

50

Escapes with new item

327

Escapes with somebody else item

54

Escapes being injured with for over half a match

586

Escapes while being downed at most once

2,094

Escapes after unhooked yourself

36

Escapes as obsession without getting a hit as last survivor

9

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

16

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,775

Escapes healthy or injured through hatch

316

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

33

Campbell's Chapel (Upstairs Main Building)

37

Family Residence (Main Building)

19

Sanctum of Wrath (Upstairs on Shrine)

24

Mother's Dwelling (Upstairs Cottage)

29

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

30

The Game (Bathroom)

29

Mount Ormond Resort (Chalet/Main Building)

44

Dead Dawg Saloon (Upstairs Saloon)

36

Treatment Theatre (Operation Theatre)

36

Midwich Elementary School

30

Raccoon City Police Station (1st Floor Main Hall)

43

Eyrie of Crows (Inside Eyrie)

27

Garden of Joy (Upstairs Main Building)

23

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

17

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

28

Killer statistics

Killer statistics

Kills

Kills

Hooks

149

Obsessions sacrificed

28

Kills (Memento mories)

2

Kills (Memento mories) or sacrifices after last generator

57

All survivors sacrificed or killed (Memento Mori) before the last generator

10

Hooks

Hooks

Different survivors hooked in basement

29

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

17

Survivors hooked in endgame

47

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

147

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

35

Survivors grabbed while cleansing a totem

4

Generators protection

41% Protected

Unprotected 59%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

0

Survivors with Exposed effect downed

110

Survivors downed while carrying another survivor

10

Make unique survivors scream

1

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

19

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

24

Survivors hit after they drop a pallet during chase

151

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

35

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

22

Blink attacks (The Nurse)

2

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

6

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

52

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

41

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

44

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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