Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

82,851,944

Max blood points amount spent on one character

6,624,000

Highest prestige level

17

Mystery boxes opened

368

Time played

506h 29m

Time played in last two weeks

39m

Blood points per hour

163,583

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

98

Survivor full load-out matches

769

Ultra rare addon warded without a protection ward

655

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 55%

28 / 51

Survivor
Got 28 Left 23
Killer

Killer

Killer perfect matches (5 000 points each category)

105

Killer full load-out matches

276

Ultra rare offering burned

65

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 739 Traere 35 160 674 596 43 205
85 740 kiana 35 156 369 78 129 628
85 741 Zuires 35 155 007 401 155 706
85 742 Alox Kunt 35 149 414 623 262 1 160
85 743 33s 35 140 791 227 188 803
85 744 Cock1nsp3ctor 35 135 408 468 87 331
85 745 PLAZA 35 132 696 5 234 1 087

Currently at

85 742 place

Alox Kunt needs another

5 593 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,151

Obsessions healed

180

Survivors healed while you are injured

396

Survivors healed while rest are injured

300

Survivors unhooked

1,342

Survivors saved (from dying state/hook) in endgame

76

Knocked (In dying state) survivors healed

207

Survivors healed that come to you first

81

Protection hits for unhooked survivors

188

Protection hits for carried survivors

111

Survivors saved using pallet

9

Survivors affected with boon totems

3,621

Survivors affected with speed boost

16

Recovered from dying state

38

Take a hit with the Endurance status effect

53

Survivors healed in the Basement

1

Heals completed after all generators have been completed

17

Safe unhooks while broken

2

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

621

Repaired generators

2,236

Repaired damaged generators

1,000

Successful skill checks

28,789

Exit gates opened

234

Hex totems cleansed

52

Hex totems blessed

0

Chests opened

434

Chests opened in basement

95

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

4

Great skill checks while injured

304

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

951

Finished repairs of generators while injured

53

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,360

Hits dodged by vaults

165

Basic attacks and projectiles dodged

2,294

Escapes after stunning killer using pallet

308

Escapes from killer gasp

190

Hooks sabotaged

1,003

Chases escaped after being injured in this chase

558

Chases lost by hiding in locker

18

Revealed killer aura

151

Unhooked yourself

25

Amount of screams

1,211

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

10

Perform a fast vault within 3 seconds of getting hit

53

Pallet stun the Killer while holding a rare, common, or uncommon item

34

Trials where you've revealed or seen the Killer's aura 11+ times

107

Escapes

Escapes

Total escapes

488

Escapes crawling (In dying state) through exit gates

70

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

3

Escapes with new item

132

Escapes with somebody else item

20

Escapes being injured with for over half a match

70

Escapes while being downed at most once

227

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

395

Escapes healthy or injured through hatch

20

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

9

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

870

Obsessions sacrificed

156

Kills (Memento mories)

151

Kills (Memento mories) or sacrifices after last generator

233

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

134

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

27

Survivors hooked before single generator was repaired

179

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

395

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

10

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

25

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

12

Oblivious effect applied

38

Survivors with Exposed effect downed

234

Survivors downed while carrying another survivor

19

Make unique survivors scream

632

Survivors hit with haste effect

136

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

9

Survivors downed next to a raised pallet

544

Survivors downed in Exit Gate

8

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

44

Survivors hit after they drop a pallet during chase

293

Survivors hit while carrying another survivor

62

Survivors detected using killer instinct

405

Killer vaults in chase

169

Survivors grabbed while performing a vault

2

Meters fallen

539

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

59

Blink attacks (The Nurse)

13

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

79

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

172

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

1

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

8

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

109

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

75

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

805

Intoxicated survivors downed (The Clown)

24

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

93

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

26

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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