Total blood points earned

411,198,587

Max blood points amount spent on one character

33,800,079

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

46% Survivor

Killer 54%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

157

Survivor full load-out matches

1,743

Ultra rare addon warded without a protection ward

585

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

1,043

Killer full load-out matches

1,949

Ultra rare offering burned

355

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
23 600 $OpenMind$ 411 246 157 3 011 3 500 18 137
23 601 John 411 223 339 3 625 2 480 9 798
23 602 _Pioter_ 411 206 155 4 440 1 688 5 370
23 603 Captain Sugar 411 198 587 5 952 1 079 6 333
23 604 Toph3r 411 196 259 5 683 1 729 6 952
23 605 Basurero 411 194 246 4 555 1 097 4 936
23 606 Zed 411 165 900 48 852 1 213 5 029

Currently at

23 603 place

Captain Sugar needs another

7 568 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,573

Obsessions healed

881

Survivors healed while you are injured

678

Survivors healed while rest are injured

1,306

Survivors unhooked

4,254

Survivors saved (from dying state/hook) in endgame

95

Knocked (In dying state) survivors healed

427

Survivors healed that come to you first

450

Protection hits for unhooked survivors

428

Protection hits for carried survivors

70

Survivors saved using pallet

7

Survivors affected with boon totems

11,168

Survivors affected with speed boost

17

Recovered from dying state

333

Take a hit with the Endurance status effect

309

Survivors healed in the Basement

22

Heals completed after all generators have been completed

101

Safe unhooks while broken

9

Protection hits during End Game

34

Objective actions

Objective actions

Highest prestige level

73

Mystery boxes opened

1,815

Items depleted

2,881

Repaired generators

6,333

Repaired damaged generators

3,726

Successful skill checks

76,854

Exit gates opened

497

Hex totems cleansed

240

Hex totems blessed

7

Chests opened

151

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

86

Matches with 300+ seconds of repairing generators

312

Matches in that picked up and used special item

645

Great skill checks while injured

1,931

Swap held Survivor items for new ones from chests (counts once per chest)

34

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,654

Finished repairs of generators while injured

55

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,391

Hits dodged by vaults

384

Basic attacks and projectiles dodged

5,374

Escapes after stunning killer using pallet

980

Escapes from killer gasp

83

Hooks sabotaged

42

Chases escaped after being injured in this chase

2,789

Chases lost by hiding in locker

185

Revealed killer aura

1,210

Unhooked yourself

69

Amount of screams

14,743

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,400

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

758

Pallet stun the Killer while holding a rare, common, or uncommon item

528

Trials where you've revealed or seen the Killer's aura 11+ times

571

Escapes

Escapes

Total escapes

1,079

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

83

Escapes through hatch crawling (In dying state)

10

Escapes with new item

46

Escapes with somebody else item

13

Escapes being injured with for over half a match

109

Escapes while being downed at most once

641

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

946

Escapes healthy or injured through hatch

73

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

11

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

8

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

18

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

11

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

29

Killer statistics

Killer statistics

Kills

Kills

Hooks

5,952

Obsessions sacrificed

1,388

Kills (Memento mories)

1,078

Kills (Memento mories) or sacrifices after last generator

1,728

All survivors sacrificed or killed (Memento Mori) before the last generator

532

Hooks

Hooks

Different survivors hooked in basement

716

Basement trees (3 or 4 survivors hooked in basement in this same time)

95

Survivors hooked while all remaining were injured

936

Survivors hooked before single generator was repaired

2,764

Survivors hooked in endgame

701

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,795

Generators damaged with Undetectable effect

604

Survivors grabbed while repairing a generator

216

Survivors grabbed while cleansing a totem

27

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

1,802

Survivors injured while in the basement

143

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

667

Oblivious effect applied

2,215

Survivors with Exposed effect downed

1,255

Survivors downed while carrying another survivor

229

Make unique survivors scream

8,471

Survivors hit with haste effect

1,677

Injure or down survivors who are Hindered

126

Survivors that holding Special Item hit

652

Survivors downed next to a raised pallet

8,156

Survivors downed in Exit Gate

72

Survivors downed withit 30 seconds of breaking pallet or wall

5

Preventing escape

Preventing escape

Survivors grabbed from locker

793

Hatches closed

458

Survivors hit after they drop a pallet during chase

4,539

Survivors hit while carrying another survivor

713

Survivors detected using killer instinct

12,282

Killer vaults in chase

5,438

Survivors grabbed while performing a vault

92

Meters fallen

8,316

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

133

Blink attacks (The Nurse)

154

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

523

Matches finished with one or more Hex totems remaining

15

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

41

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,781

Survivors put to sleep (The Nightmare)

268

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

217

Survivors hit with Lethal Rush (The Blight)

7

Max Lacerations dealt (The Trickster)

694

Survivors with Broken effect downed

1,044

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

28

Damage Survivor pursued by a Guard (The Knight)

46

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

28

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

37

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

10

Damage Survivor pursued by a Guard (The First)

283

Perfectly times grab attacks (The Ghoul)

177

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

16

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

717

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

257

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

1,305

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

388

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

1,551

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

338

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

108

Down survivor you recently teleported to (The Singularity)

18

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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