Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

110,447,138

Max blood points amount spent on one character

7,082,000

Highest prestige level

8

Mystery boxes opened

350

Time played

839h 25m

Time played in last two weeks

19h 17m

Blood points per hour

131,576

Estimated playtime per role

31% Survivor

Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

161

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

366

Killer full load-out matches

745

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
79 210 lkczy 50 148 672 44 118 410
79 211 Pancake 50 148 422 681 89 409
79 212 Simo. 50 146 516 304 165 836
79 213 PADRE DOUG 50 144 402 1 568 112 515
79 214 ShrimpToast 50 143 142 724 107 450
79 215 Dnkmayor 50 136 838 1 919 150 597
79 216 G4bri3l 50 134 451 1 008 279 1 179

Currently at

79 213 place

PADRE DOUG needs another

2 114 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

658

Obsessions healed

112

Survivors healed while you are injured

106

Survivors healed while rest are injured

167

Survivors unhooked

766

Survivors saved (from dying state/hook) in endgame

23

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

43

Protection hits for unhooked survivors

44

Protection hits for carried survivors

18

Survivors saved using pallet

6

Survivors affected with boon totems

1,730

Survivors affected with speed boost

0

Recovered from dying state

46

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

2

Heals completed after all generators have been completed

59

Safe unhooks while broken

3

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

233

Repaired generators

1,105

Repaired damaged generators

330

Successful skill checks

10,081

Exit gates opened

126

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

138

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

32

Great skill checks while injured

148

Swap held Survivor items for new ones from chests (counts once per chest)

23

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

70

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

851

Hits dodged by vaults

84

Basic attacks and projectiles dodged

508

Escapes after stunning killer using pallet

94

Escapes from killer gasp

20

Hooks sabotaged

12

Chases escaped after being injured in this chase

327

Chases lost by hiding in locker

1

Revealed killer aura

60

Unhooked yourself

9

Amount of screams

1,813

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

47

Perform a fast vault within 3 seconds of getting hit

110

Pallet stun the Killer while holding a rare, common, or uncommon item

116

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

227

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

0

Escapes with new item

71

Escapes with somebody else item

4

Escapes being injured with for over half a match

13

Escapes while being downed at most once

96

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

190

Escapes healthy or injured through hatch

25

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,992

Obsessions sacrificed

438

Kills (Memento mories)

158

Kills (Memento mories) or sacrifices after last generator

447

All survivors sacrificed or killed (Memento Mori) before the last generator

237

Hooks

Hooks

Different survivors hooked in basement

297

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

142

Survivors hooked before single generator was repaired

824

Survivors hooked in endgame

215

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

794

Generators damaged with Undetectable effect

68

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

4

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

153

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

225

Oblivious effect applied

772

Survivors with Exposed effect downed

459

Survivors downed while carrying another survivor

84

Make unique survivors scream

928

Survivors hit with haste effect

135

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

98

Survivors downed next to a raised pallet

2,060

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

55

Preventing escape

Preventing escape

Survivors grabbed from locker

145

Hatches closed

137

Survivors hit after they drop a pallet during chase

1,441

Survivors hit while carrying another survivor

296

Survivors detected using killer instinct

1,852

Killer vaults in chase

536

Survivors grabbed while performing a vault

16

Meters fallen

1,562

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

60

Blink attacks (The Nurse)

302

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

124

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

97

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

1,046

Trials where all survivors suffered from madness 3 (The Doctor)

38

Hatchets thrown (The Huntress)

914

Survivors put to sleep (The Nightmare)

77

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

76

Survivors hit with Lethal Rush (The Blight)

89

Max Lacerations dealt (The Trickster)

361

Survivors with Broken effect downed

162

Condemned survivors (The Onryō)

42

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

27

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

37

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

129

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

19

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

57

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

180

Intoxicated survivors downed (The Clown)

34

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

72

Survivors downed while having max Sickness (The Plague)

231

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

97

Survivors downed while speared (The Deathslinger)

82

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

141

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

96

Down survivor you recently teleported to (The Singularity)

128

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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