Total blood points earned

118,402,309

Max blood points amount spent on one character

35,717,003

Time played

1874h 20m

Time played in last two weeks

2h 36m

Blood points per hour

63,170

Estimated playtime per role

75% Survivor

Killer 25%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

369

Survivor full load-out matches

236

Ultra rare addon warded without a protection ward

28

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

506

Killer full load-out matches

56

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

12 / 42

Killer
Got 12 Left 30

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 474 MythRoid 118 408 721 822 549 2 260
65 475 A C E 118 404 985 1 449 291 1 246
65 476 QB 118 404 545 1 424 425 1 994
65 477 Treeka 118 402 309 2 695 1 894 9 870
65 478 blurr 118 402 133 973 602 2 803
65 479 LeonCheesecake 118 392 548 4 084 181 922
65 480 nyam<3 118 371 803 1 169 478 2 032

Currently at

65 477 place

Treeka needs another

2 236 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,739

Obsessions healed

935

Survivors healed while you are injured

1,189

Survivors healed while rest are injured

1,629

Survivors unhooked

6,487

Survivors saved (from dying state/hook) in endgame

389

Knocked (In dying state) survivors healed

692

Survivors healed that come to you first

297

Protection hits for unhooked survivors

544

Protection hits for carried survivors

196

Survivors saved using pallet

31

Survivors affected with boon totems

11,724

Survivors affected with speed boost

0

Recovered from dying state

204

Take a hit with the Endurance status effect

190

Survivors healed in the Basement

16

Heals completed after all generators have been completed

98

Safe unhooks while broken

1

Protection hits during End Game

53

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

890

Items depleted

733

Repaired generators

9,870

Repaired damaged generators

5,020

Successful skill checks

74,990

Exit gates opened

833

Hex totems cleansed

463

Hex totems blessed

5

Chests opened

1,162

Chests opened in basement

131

Escapes when playing without any perk and repaired generator(s)

149

Matches with 300+ seconds of repairing generators

15

Matches in that picked up and used special item

231

Great skill checks while injured

966

Swap held Survivor items for new ones from chests (counts once per chest)

4

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,343

Finished repairs of generators while injured

87

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

11,619

Hits dodged by vaults

957

Basic attacks and projectiles dodged

10,521

Escapes after stunning killer using pallet

2,210

Escapes from killer gasp

235

Hooks sabotaged

637

Chases escaped after being injured in this chase

3,037

Chases lost by hiding in locker

11

Revealed killer aura

1,141

Unhooked yourself

58

Amount of screams

9,798

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,340

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

420

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

1,511

Escapes

Escapes

Total escapes

1,894

Escapes crawling (In dying state) through exit gates

208

Escapes through hatch

218

Escapes through hatch crawling (In dying state)

27

Escapes with new item

490

Escapes with somebody else item

50

Escapes being injured with for over half a match

234

Escapes while being downed at most once

949

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

10

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,468

Escapes healthy or injured through hatch

191

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

20

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

10

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

38

Dead Dawg Saloon (Upstairs Saloon)

22

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

22

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,695

Obsessions sacrificed

529

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

610

All survivors sacrificed or killed (Memento Mori) before the last generator

215

Hooks

Hooks

Different survivors hooked in basement

286

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

370

Survivors hooked before single generator was repaired

642

Survivors hooked in endgame

325

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

984

Generators damaged with Undetectable effect

191

Survivors grabbed while repairing a generator

50

Survivors grabbed while cleansing a totem

10

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

280

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

204

Oblivious effect applied

324

Survivors with Exposed effect downed

413

Survivors downed while carrying another survivor

79

Make unique survivors scream

2,112

Survivors hit with haste effect

369

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

91

Survivors downed next to a raised pallet

2,295

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

80

Hatches closed

270

Survivors hit after they drop a pallet during chase

1,715

Survivors hit while carrying another survivor

310

Survivors detected using killer instinct

692

Killer vaults in chase

158

Survivors grabbed while performing a vault

12

Meters fallen

1,211

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

384

Uncloak attacks (The Wraith)

319

Blink attacks (The Nurse)

2,076

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

288

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

1,145

Trials where all survivors suffered from madness 3 (The Doctor)

68

Hatchets thrown (The Huntress)

2,729

Survivors put to sleep (The Nightmare)

195

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

53

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1,376

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

119

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

118

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

73

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

22

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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