Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

101,604,400

Max blood points amount spent on one character

9,271,897

Highest prestige level

11

Mystery boxes opened

364

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

515

Ultra rare addon warded without a protection ward

74

Survivor rank
Gold III

Gold III

1 / 5 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

456

Killer full load-out matches

827

Ultra rare offering burned

28

Killer rank
Gold III

Gold III

3 / 5 pips
Adept progress 38%

16 / 42

Killer
Got 16 Left 26

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 682 Mr. Boychik 44 476 857 802 116 602
85 683 vxOkami 44 476 699 82 320 1 332
85 684 RyssField 44 475 761 684 172 840
85 685 Scooby-Doo 44 474 899 1 540 350 1 459
85 686 TheBostwick 44 472 073 641 243 994
85 687 TTV ItsMeBouga 44 471 733 205 147 694
85 688 I_artur_I 44 471 429 217 272 1 386

Currently at

85 685 place

Scooby-Doo needs another

862 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,373

Obsessions healed

194

Survivors healed while you are injured

208

Survivors healed while rest are injured

268

Survivors unhooked

1,856

Survivors saved (from dying state/hook) in endgame

129

Knocked (In dying state) survivors healed

148

Survivors healed that come to you first

79

Protection hits for unhooked survivors

143

Protection hits for carried survivors

39

Survivors saved using pallet

6

Survivors affected with boon totems

1,855

Survivors affected with speed boost

6

Recovered from dying state

76

Take a hit with the Endurance status effect

77

Survivors healed in the Basement

16

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

270

Repaired generators

2,342

Repaired damaged generators

857

Successful skill checks

21,704

Exit gates opened

253

Hex totems cleansed

89

Hex totems blessed

0

Chests opened

213

Chests opened in basement

17

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

75

Great skill checks while injured

603

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,720

Hits dodged by vaults

257

Basic attacks and projectiles dodged

1,666

Escapes after stunning killer using pallet

250

Escapes from killer gasp

35

Hooks sabotaged

8

Chases escaped after being injured in this chase

652

Chases lost by hiding in locker

1

Revealed killer aura

140

Unhooked yourself

48

Amount of screams

3,383

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

32

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

535

Escapes crawling (In dying state) through exit gates

63

Escapes through hatch

57

Escapes through hatch crawling (In dying state)

3

Escapes with new item

73

Escapes with somebody else item

9

Escapes being injured with for over half a match

47

Escapes while being downed at most once

266

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

415

Escapes healthy or injured through hatch

54

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,462

Obsessions sacrificed

495

Kills (Memento mories)

179

Kills (Memento mories) or sacrifices after last generator

563

All survivors sacrificed or killed (Memento Mori) before the last generator

274

Hooks

Hooks

Different survivors hooked in basement

484

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

156

Survivors hooked before single generator was repaired

743

Survivors hooked in endgame

124

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,851

Generators damaged with Undetectable effect

246

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

2

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

76

Survivors injured while in the basement

48

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

86

Oblivious effect applied

264

Survivors with Exposed effect downed

412

Survivors downed while carrying another survivor

104

Make unique survivors scream

1,655

Survivors hit with haste effect

377

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

288

Survivors downed next to a raised pallet

1,846

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

163

Hatches closed

167

Survivors hit after they drop a pallet during chase

978

Survivors hit while carrying another survivor

286

Survivors detected using killer instinct

1,384

Killer vaults in chase

834

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

1,052

Blink attacks (The Nurse)

457

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

625

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

1,018

Trials where each survivor was hit after teleport (The Hag)

24

Shocks (The Doctor)

301

Trials where all survivors suffered from madness 3 (The Doctor)

73

Hatchets thrown (The Huntress)

2,768

Survivors put to sleep (The Nightmare)

107

Reverse bear-traps put on survivors (The Pig)

26

Survivors sent to Cage of Atonement (The Executioner)

223

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

62

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

50

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

43

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

27

Intoxicated survivors downed (The Clown)

123

Survivors downed after phase walk (The Spirit)

210

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

60

Survivors downed with Demon Fury (The Oni)

34

Survivors downed while speared (The Deathslinger)

129

Survivors downed with Victor clinging (The Twins)

18

Survivors downed while contaminated (The Nemesis)

70

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

41

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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