Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,004,153

Max blood points amount spent on one character

4,603,350

Highest prestige level

27

Mystery boxes opened

299

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

94% Survivor

Killer 6%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

70

Survivor full load-out matches

1,264

Ultra rare addon warded without a protection ward

216

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

26

Killer full load-out matches

35

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 308 weskers bunny :3 57 761 890 273 404 1 321
81 309 lI-Hannah-Il 57 760 566 644 300 1 563
81 310 AmaZing 57 760 345 618 224 603
81 311 quscarchik 57 758 902 207 795 3 744
81 312 gungame4453 57 757 982 1 733 49 166
81 313 TODOS PARA MAKIMA 57 757 515 655 143 571
81 314 Radmirah 57 757 353 1 249 12 73

Currently at

81 311 place

quscarchik needs another

1 443 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,889

Obsessions healed

195

Survivors healed while you are injured

296

Survivors healed while rest are injured

194

Survivors unhooked

2,916

Survivors saved (from dying state/hook) in endgame

218

Knocked (In dying state) survivors healed

124

Survivors healed that come to you first

43

Protection hits for unhooked survivors

309

Protection hits for carried survivors

33

Survivors saved using pallet

0

Survivors affected with boon totems

1,003

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

6

Heals completed after all generators have been completed

12

Safe unhooks while broken

1

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

398

Repaired generators

3,927

Repaired damaged generators

974

Successful skill checks

20,692

Exit gates opened

258

Hex totems cleansed

157

Hex totems blessed

0

Chests opened

375

Chests opened in basement

68

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

15

Matches in that picked up and used special item

28

Great skill checks while injured

99

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

613

Finished repairs of generators while injured

14

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,422

Hits dodged by vaults

203

Basic attacks and projectiles dodged

887

Escapes after stunning killer using pallet

135

Escapes from killer gasp

65

Hooks sabotaged

58

Chases escaped after being injured in this chase

303

Chases lost by hiding in locker

0

Revealed killer aura

126

Unhooked yourself

20

Amount of screams

1,408

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

62

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

824

Escapes crawling (In dying state) through exit gates

33

Escapes through hatch

120

Escapes through hatch crawling (In dying state)

8

Escapes with new item

183

Escapes with somebody else item

7

Escapes being injured with for over half a match

30

Escapes while being downed at most once

196

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

671

Escapes healthy or injured through hatch

112

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

16

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

207

Obsessions sacrificed

22

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

18

All survivors sacrificed or killed (Memento Mori) before the last generator

19

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

43

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

84

Generators damaged with Undetectable effect

51

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

15

Survivors downed while carrying another survivor

2

Make unique survivors scream

81

Survivors hit with haste effect

12

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

11

Survivors downed next to a raised pallet

62

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

5

Survivors hit after they drop a pallet during chase

47

Survivors hit while carrying another survivor

10

Survivors detected using killer instinct

0

Killer vaults in chase

16

Survivors grabbed while performing a vault

0

Meters fallen

16

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

302

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

23

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

143

Survivors put to sleep (The Nightmare)

10

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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