Total blood points earned

103,270,787

Max blood points amount spent on one character

5,511,000

Time played

451h 41m

Time played in last two weeks

55h 19m

Blood points per hour

228,635

Estimated playtime per role

37% Survivor

Killer 63%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

429

Ultra rare addon warded without a protection ward

61

Survivor rank
Gold III

Gold III

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

224

Killer full load-out matches

404

Ultra rare offering burned

60

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
67 887 Scooby-Doo 101 680 456 409 611 2 747
67 888 Leon S.(low) Kennedy 101 674 945 778 667 3 482
67 889 BaNaNaMaN 101 670 502 2 064 513 1 485
67 890 MaTTly 101 669 535 957 193 696
67 891 roplandim 101 669 194 3 154 885 3 738
67 892 Zingus 101 668 988 699 831 3 713
67 893 Bene <3 101 668 794 1 415 558 2 412

Currently at

67 890 place

MaTTly needs another

967 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

670

Obsessions healed

160

Survivors healed while you are injured

192

Survivors healed while rest are injured

249

Survivors unhooked

774

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

133

Survivors healed that come to you first

56

Protection hits for unhooked survivors

80

Protection hits for carried survivors

41

Survivors saved using pallet

4

Survivors affected with boon totems

1,560

Survivors affected with speed boost

0

Recovered from dying state

142

Take a hit with the Endurance status effect

82

Survivors healed in the Basement

4

Heals completed after all generators have been completed

42

Safe unhooks while broken

22

Protection hits during End Game

28

Objective actions

Objective actions

Highest prestige level

26

Mystery boxes opened

954

Items depleted

426

Repaired generators

717

Repaired damaged generators

250

Successful skill checks

11,135

Exit gates opened

85

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

49

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

125

Great skill checks while injured

458

Swap held Survivor items for new ones from chests (counts once per chest)

12

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,475

Finished repairs of generators while injured

92

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

741

Hits dodged by vaults

96

Basic attacks and projectiles dodged

1,546

Escapes after stunning killer using pallet

179

Escapes from killer gasp

44

Hooks sabotaged

219

Chases escaped after being injured in this chase

428

Chases lost by hiding in locker

4

Revealed killer aura

215

Unhooked yourself

6

Amount of screams

3,448

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

194

Perform a fast vault within 3 seconds of getting hit

143

Pallet stun the Killer while holding a rare, common, or uncommon item

132

Trials where you've revealed or seen the Killer's aura 11+ times

8

Escapes

Escapes

Total escapes

197

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

4

Escapes through hatch crawling (In dying state)

0

Escapes with new item

13

Escapes with somebody else item

1

Escapes being injured with for over half a match

35

Escapes while being downed at most once

108

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

169

Escapes healthy or injured through hatch

4

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

960

Obsessions sacrificed

227

Kills (Memento mories)

278

Kills (Memento mories) or sacrifices after last generator

171

All survivors sacrificed or killed (Memento Mori) before the last generator

82

Hooks

Hooks

Different survivors hooked in basement

261

Basement trees (3 or 4 survivors hooked in basement in this same time)

61

Survivors hooked while all remaining were injured

144

Survivors hooked before single generator was repaired

848

Survivors hooked in endgame

69

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

760

Generators damaged with Undetectable effect

141

Survivors grabbed while repairing a generator

66

Survivors grabbed while cleansing a totem

17

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

553

Survivors injured while in the basement

105

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

79

Oblivious effect applied

337

Survivors with Exposed effect downed

329

Survivors downed while carrying another survivor

50

Make unique survivors scream

1,861

Survivors hit with haste effect

260

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

467

Survivors downed next to a raised pallet

2,126

Survivors downed in Exit Gate

39

Survivors downed withit 30 seconds of breaking pallet or wall

78

Preventing escape

Preventing escape

Survivors grabbed from locker

173

Hatches closed

69

Survivors hit after they drop a pallet during chase

585

Survivors hit while carrying another survivor

123

Survivors detected using killer instinct

1,277

Killer vaults in chase

447

Survivors grabbed while performing a vault

42

Meters fallen

4,619

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

186

Blink attacks (The Nurse)

51

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

115

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

255

Trials where each survivor was hit after teleport (The Hag)

6

Shocks (The Doctor)

565

Trials where all survivors suffered from madness 3 (The Doctor)

128

Hatchets thrown (The Huntress)

1,329

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

147

Survivors hit with Lethal Rush (The Blight)

78

Max Lacerations dealt (The Trickster)

148

Survivors with Broken effect downed

109

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

45

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

17

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

23

Deep wounded survivors downed (The Legion)

52

Survivors downed while having max Sickness (The Plague)

35

Marked survivors downed (The Ghostface)

68

Survivors downed with Demon Fury (The Oni)

189

Survivors downed while speared (The Deathslinger)

67

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

9

Whip downs (The Krause)

3

Killer abilities chart

Killer abilities chart

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