Total blood points earned

281,233,099

Max blood points amount spent on one character

24,564,993

Time played

1977h 29m

Time played in last two weeks

0m

Blood points per hour

142,218

Estimated playtime per role

86% Survivor

Killer 14%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

360

Survivor full load-out matches

330

Ultra rare addon warded without a protection ward

61

Survivor rank
Ash III

Ash III

2 / 3 pips
Adept progress 12%

6 / 51

Survivor
Got 6 Left 45
Killer

Killer

Killer perfect matches (5 000 points each category)

171

Killer full load-out matches

374

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
35 698 Friendly Killer 281 237 783 4 212 1 737 7 902
35 699 iDeomo 281 236 172 4 128 1 298 4 672
35 700 Crazy Man 281 235 851 2 057 3 157 11 076
35 701 Parrots 281 233 099 1 588 2 626 12 507
35 702 CaffeineQueen 281 232 412 1 636 1 321 6 397
35 703 Abdou 281 228 836 6 851 537 2 213
35 704 darththeo 281 225 458 4 048 543 2 611

Currently at

35 701 place

Parrots needs another

2 752 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,363

Obsessions healed

1,156

Survivors healed while you are injured

973

Survivors healed while rest are injured

1,307

Survivors unhooked

8,751

Survivors saved (from dying state/hook) in endgame

619

Knocked (In dying state) survivors healed

605

Survivors healed that come to you first

334

Protection hits for unhooked survivors

615

Protection hits for carried survivors

74

Survivors saved using pallet

14

Survivors affected with boon totems

6,019

Survivors affected with speed boost

77

Recovered from dying state

123

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

6

Heals completed after all generators have been completed

154

Safe unhooks while broken

8

Protection hits during End Game

26

Objective actions

Objective actions

Highest prestige level

35

Mystery boxes opened

1,298

Items depleted

1,427

Repaired generators

12,507

Repaired damaged generators

4,303

Successful skill checks

90,254

Exit gates opened

790

Hex totems cleansed

435

Hex totems blessed

3

Chests opened

1,983

Chests opened in basement

146

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

1,229

Matches in that picked up and used special item

162

Great skill checks while injured

1,814

Swap held Survivor items for new ones from chests (counts once per chest)

200

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,685

Finished repairs of generators while injured

46

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

6,555

Hits dodged by vaults

592

Basic attacks and projectiles dodged

7,329

Escapes after stunning killer using pallet

316

Escapes from killer gasp

97

Hooks sabotaged

87

Chases escaped after being injured in this chase

3,279

Chases lost by hiding in locker

13

Revealed killer aura

438

Unhooked yourself

36

Amount of screams

54

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,380

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

183

Pallet stun the Killer while holding a rare, common, or uncommon item

65

Trials where you've revealed or seen the Killer's aura 11+ times

23

Escapes

Escapes

Total escapes

2,626

Escapes crawling (In dying state) through exit gates

299

Escapes through hatch

247

Escapes through hatch crawling (In dying state)

27

Escapes with new item

901

Escapes with somebody else item

34

Escapes being injured with for over half a match

208

Escapes while being downed at most once

1,015

Escapes after unhooked yourself

22

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

14

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

2,080

Escapes healthy or injured through hatch

220

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

29

Campbell's Chapel (Upstairs Main Building)

17

Family Residence (Main Building)

21

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

15

The Game (Bathroom)

26

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

18

Treatment Theatre (Operation Theatre)

20

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

6

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,588

Obsessions sacrificed

183

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

208

All survivors sacrificed or killed (Memento Mori) before the last generator

93

Hooks

Hooks

Different survivors hooked in basement

286

Basement trees (3 or 4 survivors hooked in basement in this same time)

19

Survivors hooked while all remaining were injured

104

Survivors hooked before single generator was repaired

214

Survivors hooked in endgame

107

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

693

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

4

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

69

Oblivious effect applied

163

Survivors with Exposed effect downed

44

Survivors downed while carrying another survivor

58

Make unique survivors scream

96

Survivors hit with haste effect

27

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

27

Survivors downed next to a raised pallet

492

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

21

Hatches closed

55

Survivors hit after they drop a pallet during chase

669

Survivors hit while carrying another survivor

157

Survivors detected using killer instinct

531

Killer vaults in chase

166

Survivors grabbed while performing a vault

1

Meters fallen

56

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

49

Uncloak attacks (The Wraith)

42

Blink attacks (The Nurse)

437

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

210

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

288

Trials where all survivors suffered from madness 3 (The Doctor)

24

Hatchets thrown (The Huntress)

130

Survivors put to sleep (The Nightmare)

222

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

50

Max Lacerations dealt (The Trickster)

441

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

274

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

21

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

125

Survivors downed while having max Sickness (The Plague)

9

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

90

Survivors downed while speared (The Deathslinger)

103

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

67

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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