Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

146,486,414

Max blood points amount spent on one character

15,588,000

Highest prestige level

39

Mystery boxes opened

433

Time played

1480h 3m

Time played in last two weeks

11h 48m

Blood points per hour

1,650

Estimated playtime per role

Survivor 40%
Killer 60%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

72

Survivor rank

Bronze IV, 4 pipes

Survivor full load-out matches

502

Ultra rare addon warded without a protection ward

48

Items depleted

184

Survivor Adepts

Adepts got 9
Adepts left 42
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

465

Killer rank

Silver IV, 1 pipes

Killer full load-out matches

861

Ultra rare offering burned

64

Killer Adepts

Adepts got 7
Adepts left 35
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,456

Obsessions healed

199

Survivors healed while you are injured

291

Survivors healed while rest are injured

381

Survivors unhooked

1,608

Survivors saved (from dying state/hook) in endgame

77

Knocked (In dying state) survivors healed

97

Survivors healed that come to you first

86

Protection hits for unhooked survivors

201

Protection hits for carried survivors

27

Survivors saved using pallet

10

Survivors affected with boon totems

3,402

Survivors affected with speed boost

0

Recovered from dying state

32

Take a hit with the Endurance status effect

40

Survivors healed in the Basement

2

Heals completed after all generators have been completed

44

Safe unhooks while broken

4

Protection hits during End Game

14

Objective actions

Objective actions

Repaired generators

2,727

Repaired damaged generators

724

Successful skill checks

19,176

Exit gates opened

210

Hex totems cleansed

67

Hex totems blessed

3

Chests opened

260

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

38

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

19

Great skill checks while injured

177

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,328

Finished repairs of generators while injured

41

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,470

Hits dodged by vaults

167

Basic attacks and projectiles dodged

1,846

Escapes after stunning killer using pallet

186

Escapes from killer gasp

84

Hooks sabotaged

35

Chases escaped after being injured in this chase

476

Chases lost by hiding in locker

1

Revealed killer aura

67

Unhooked yourself

21

Amount of screams

1,131

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

60

Perform a fast vault within 3 seconds of getting hit

103

Pallet stun the Killer while holding a rare, common, or uncommon item

65

Trials where you've revealed or seen the Killer's aura 11+ times

854

Escapes

Escapes

Total escapes

581

Escapes crawling (In dying state) through exit gates

133

Escapes through hatch

70

Escapes through hatch crawling (In dying state)

10

Escapes with new item

151

Escapes with somebody else item

15

Escapes being injured with for over half a match

23

Escapes while being downed at most once

210

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

378

Escapes healthy or injured through hatch

60

Escaped by

Exit Gates 88%
Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

9

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,221

Obsessions sacrificed

586

Kills (Memento mories)

363

Kills (Memento mories) or sacrifices after last generator

681

All survivors sacrificed or killed (Memento Mori) before the last generator

263

Hooks

Hooks

Different survivors hooked in basement

692

Basement trees (3 or 4 survivors hooked in basement in this same time)

63

Survivors hooked while all remaining were injured

214

Survivors hooked before single generator was repaired

1,336

Survivors hooked in endgame

186

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,167

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

54

Survivors grabbed while cleansing a totem

18

Generators protection

Protected 61%
Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

30

Oblivious effect applied

0

Survivors with Exposed effect downed

450

Survivors downed while carrying another survivor

104

Make unique survivors scream

2,139

Survivors hit with haste effect

456

Injure or down survivors who are Hindered

44

Survivors that holding Special Item hit

183

Survivors downed next to a raised pallet

3,102

Survivors downed in Exit Gate

48

Survivors downed withit 30 seconds of breaking pallet or wall

37

Preventing escape

Preventing escape

Survivors grabbed from locker

150

Hatches closed

168

Survivors hit after they drop a pallet during chase

1,592

Survivors hit while carrying another survivor

478

Survivors detected using killer instinct

680

Killer vaults in chase

511

Survivors grabbed while performing a vault

26

Meters fallen

1,939

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

197

Uncloak attacks (The Wraith)

709

Blink attacks (The Nurse)

912

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

855

Matches finished with one or more Hex totems remaining

13

Traps triggered (The Hag)

372

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

565

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

1,479

Survivors put to sleep (The Nightmare)

320

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

52

Survivors hit with Lethal Rush (The Blight)

311

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

58

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,490

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

151

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

797

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

91

Marked survivors downed (The Ghostface)

46

Survivors downed with Demon Fury (The Oni)

7

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

27

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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