Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

36,291,926

Max blood points amount spent on one character

3,286,000

Highest prestige level

10

Mystery boxes opened

335

Time played

355h 40m

Time played in last two weeks

48m

Blood points per hour

102,039

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

23

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

130

Killer full load-out matches

100

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 187 fuzionz/ 36 094 210 97 390 1 828
87 188 LuxuryBoy 36 092 237 217 196 992
87 189 b a n 36 089 397 1 762 295 847
87 190 sun2177200 36 088 142 848 293 1 013
87 191 Goose Man 36 068 053 250 135 522
87 192 Brie 36 063 364 393 368 1 736
87 193 donk666 36 062 804 657 55 287

Currently at

87 190 place

sun2177200 needs another

1 255 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

231

Obsessions healed

39

Survivors healed while you are injured

34

Survivors healed while rest are injured

29

Survivors unhooked

699

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

1

Protection hits for unhooked survivors

102

Protection hits for carried survivors

15

Survivors saved using pallet

0

Survivors affected with boon totems

18

Survivors affected with speed boost

0

Recovered from dying state

3

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

49

Repaired generators

1,019

Repaired damaged generators

364

Successful skill checks

6,993

Exit gates opened

119

Hex totems cleansed

108

Hex totems blessed

0

Chests opened

70

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

1

Great skill checks while injured

20

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

22

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

960

Hits dodged by vaults

115

Basic attacks and projectiles dodged

1,242

Escapes after stunning killer using pallet

98

Escapes from killer gasp

11

Hooks sabotaged

23

Chases escaped after being injured in this chase

13

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

4

Amount of screams

73

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

295

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

6

Escapes with new item

34

Escapes with somebody else item

4

Escapes being injured with for over half a match

14

Escapes while being downed at most once

112

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

232

Escapes healthy or injured through hatch

35

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

848

Obsessions sacrificed

168

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

211

All survivors sacrificed or killed (Memento Mori) before the last generator

143

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

75

Survivors hooked in endgame

64

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

470

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

2

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

0

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

4

Make unique survivors scream

14

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

55

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

91

Survivors hit after they drop a pallet during chase

364

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

109

Killer vaults in chase

28

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

668

Blink attacks (The Nurse)

184

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

28

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

67

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

125

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

199

Survivors put to sleep (The Nightmare)

69

Reverse bear-traps put on survivors (The Pig)

28

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

5

Max Lacerations dealt (The Trickster)

153

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

87

Survivors downed after phase walk (The Spirit)

149

Deep wounded survivors downed (The Legion)

82

Survivors downed while having max Sickness (The Plague)

28

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

8

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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