Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

97,981,924

Max blood points amount spent on one character

6,334,000

Highest prestige level

55

Mystery boxes opened

341

Time played

493h 53m

Time played in last two weeks

9h 11m

Blood points per hour

198,391

Estimated playtime per role

81% Survivor

Killer 19%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

98

Survivor full load-out matches

152

Ultra rare addon warded without a protection ward

6

Survivor rank
Silver IV

Silver IV

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

58

Ultra rare offering burned

50

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 038 Больше не фанат 35 667 722 660 114 607
91 039 itsenree 35 667 655 459 184 803
91 040 Dimitje123 35 666 648 745 56 224
91 041 Boo™ 35 666 610 264 182 748
91 042 Alpha 35 664 084 208 445 1 663
91 043 iReach 35 663 276 1 350 69 303
91 044 ZeuS 35 662 890 1 586 166 527

Currently at

91 041 place

Boo™ needs another

38 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,181

Obsessions healed

248

Survivors healed while you are injured

237

Survivors healed while rest are injured

454

Survivors unhooked

1,581

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

119

Survivors healed that come to you first

89

Protection hits for unhooked survivors

100

Protection hits for carried survivors

15

Survivors saved using pallet

4

Survivors affected with boon totems

8,841

Survivors affected with speed boost

4

Recovered from dying state

39

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

12

Heals completed after all generators have been completed

95

Safe unhooks while broken

8

Protection hits during End Game

48

Objective actions

Objective actions

Items depleted

329

Repaired generators

1,740

Repaired damaged generators

599

Successful skill checks

17,515

Exit gates opened

189

Hex totems cleansed

52

Hex totems blessed

6

Chests opened

308

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

66

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

83

Great skill checks while injured

348

Swap held Survivor items for new ones from chests (counts once per chest)

64

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,185

Finished repairs of generators while injured

64

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,463

Hits dodged by vaults

146

Basic attacks and projectiles dodged

1,665

Escapes after stunning killer using pallet

244

Escapes from killer gasp

34

Hooks sabotaged

9

Chases escaped after being injured in this chase

868

Chases lost by hiding in locker

2

Revealed killer aura

736

Unhooked yourself

6

Amount of screams

2,801

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,800

Blind killer using flashlight

42

Perform a fast vault within 3 seconds of getting hit

273

Pallet stun the Killer while holding a rare, common, or uncommon item

135

Trials where you've revealed or seen the Killer's aura 11+ times

1,716

Escapes

Escapes

Total escapes

404

Escapes crawling (In dying state) through exit gates

44

Escapes through hatch

34

Escapes through hatch crawling (In dying state)

9

Escapes with new item

101

Escapes with somebody else item

5

Escapes being injured with for over half a match

36

Escapes while being downed at most once

242

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

326

Escapes healthy or injured through hatch

25

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

333

Obsessions sacrificed

53

Kills (Memento mories)

13

Kills (Memento mories) or sacrifices after last generator

54

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

36

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

83

Survivors hooked before single generator was repaired

228

Survivors hooked in endgame

27

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

173

Generators damaged with Undetectable effect

34

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

4

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

47

Survivors with Exposed effect downed

48

Survivors downed while carrying another survivor

5

Make unique survivors scream

429

Survivors hit with haste effect

66

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

352

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

29

Survivors hit after they drop a pallet during chase

209

Survivors hit while carrying another survivor

19

Survivors detected using killer instinct

852

Killer vaults in chase

133

Survivors grabbed while performing a vault

7

Meters fallen

680

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

131

Blink attacks (The Nurse)

277

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

251

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

124

Survivors put to sleep (The Nightmare)

55

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

66

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

32

Intoxicated survivors downed (The Clown)

16

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

92

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

6

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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