Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

98,845,371

Max blood points amount spent on one character

6,066,689

Highest prestige level

19

Mystery boxes opened

761

Time played

601h 13m

Time played in last two weeks

0m

Blood points per hour

164,409

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

100

Survivor full load-out matches

1,284

Ultra rare addon warded without a protection ward

145

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 27%

14 / 51

Survivor
Got 14 Left 37
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

12

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 244 MonkeyMan 90 750 351 940 417 1 824
69 245 Hex: Yes Daddy ;) 90 749 964 982 406 2 091
69 246 ShadowKisser 90 748 912 109 1 502 5 155
69 247 LooneyToons 90 744 259 42 724 2 879
69 248 Crumb 90 738 563 889 316 1 404
69 249 Kreen 90 727 945 1 631 919 3 275
69 250 留恋是自我惩罚 90 727 673 756 311 1 802

Currently at

69 247 place

LooneyToons needs another

4 653 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,361

Obsessions healed

443

Survivors healed while you are injured

492

Survivors healed while rest are injured

515

Survivors unhooked

2,962

Survivors saved (from dying state/hook) in endgame

111

Knocked (In dying state) survivors healed

367

Survivors healed that come to you first

85

Protection hits for unhooked survivors

235

Protection hits for carried survivors

129

Survivors saved using pallet

21

Survivors affected with boon totems

2,877

Survivors affected with speed boost

27

Recovered from dying state

67

Take a hit with the Endurance status effect

69

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

780

Repaired generators

3,091

Repaired damaged generators

2,104

Successful skill checks

17,678

Exit gates opened

367

Hex totems cleansed

288

Hex totems blessed

2

Chests opened

401

Chests opened in basement

62

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

10

Matches in that picked up and used special item

106

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,772

Hits dodged by vaults

337

Basic attacks and projectiles dodged

3,215

Escapes after stunning killer using pallet

388

Escapes from killer gasp

43

Hooks sabotaged

114

Chases escaped after being injured in this chase

577

Chases lost by hiding in locker

7

Revealed killer aura

2,225

Unhooked yourself

32

Amount of screams

2,994

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

769

Escapes crawling (In dying state) through exit gates

129

Escapes through hatch

89

Escapes through hatch crawling (In dying state)

15

Escapes with new item

124

Escapes with somebody else item

26

Escapes being injured with for over half a match

91

Escapes while being downed at most once

365

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

551

Escapes healthy or injured through hatch

74

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

11

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

58

Obsessions sacrificed

12

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

7

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

2

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

3

Survivors hooked before single generator was repaired

13

Survivors hooked in endgame

4

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

26

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

84% Protected

Unprotected 16%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

2

Make unique survivors scream

50

Survivors hit with haste effect

15

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

41

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

3

Survivors hit after they drop a pallet during chase

21

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

0

Killer vaults in chase

2

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

193

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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