Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

313,778,705

Max blood points amount spent on one character

24,573,680

Highest prestige level

37

Mystery boxes opened

2,463

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

Survivor 70%
Killer 30%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

438

Survivor rank

Ash IV

Survivor full load-out matches

765

Ultra rare addon warded without a protection ward

101

Items depleted

527

Survivor Adepts

Adepts got 32
Adepts left 19
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

594

Killer rank

Ash IV

Killer full load-out matches

1,001

Ultra rare offering burned

50

Killer Adepts

Adepts got 28
Adepts left 14
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,717

Obsessions healed

892

Survivors healed while you are injured

1,464

Survivors healed while rest are injured

1,122

Survivors unhooked

7,198

Survivors saved (from dying state/hook) in endgame

323

Knocked (In dying state) survivors healed

811

Survivors healed that come to you first

174

Protection hits for unhooked survivors

727

Protection hits for carried survivors

174

Survivors saved using pallet

18

Survivors affected with boon totems

4,400

Survivors affected with speed boost

35

Recovered from dying state

23

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

3

Heals completed after all generators have been completed

52

Safe unhooks while broken

7

Protection hits during End Game

13

Objective actions

Objective actions

Repaired generators

10,316

Repaired damaged generators

3,924

Successful skill checks

56,777

Exit gates opened

1,486

Hex totems cleansed

683

Hex totems blessed

8

Chests opened

1,665

Chests opened in basement

284

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

49

Matches in that picked up and used special item

26

Great skill checks while injured

155

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,995

Finished repairs of generators while injured

71

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

7,294

Hits dodged by vaults

807

Basic attacks and projectiles dodged

6,019

Escapes after stunning killer using pallet

818

Escapes from killer gasp

82

Hooks sabotaged

196

Chases escaped after being injured in this chase

1,826

Chases lost by hiding in locker

5

Revealed killer aura

610

Unhooked yourself

101

Amount of screams

1,268

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

43

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

63

Escapes

Escapes

Total escapes

3,225

Escapes crawling (In dying state) through exit gates

483

Escapes through hatch

282

Escapes through hatch crawling (In dying state)

32

Escapes with new item

716

Escapes with somebody else item

117

Escapes being injured with for over half a match

502

Escapes while being downed at most once

1,291

Escapes after unhooked yourself

45

Escapes as obsession without getting a hit as last survivor

14

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

14

Escape through hatch using key

30

Escapes after fixing last generator as lone survivor

8

Escapes through exit gates

2,460

Escapes healthy or injured through hatch

250

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

38

Campbell's Chapel (Upstairs Main Building)

39

Family Residence (Main Building)

36

Sanctum of Wrath (Upstairs on Shrine)

24

Mother's Dwelling (Upstairs Cottage)

33

Temple of Purgation (Main Building Basement)

25

The Pale Rose (Steamboat)

37

The Game (Bathroom)

45

Mount Ormond Resort (Chalet/Main Building)

52

Dead Dawg Saloon (Upstairs Saloon)

42

Treatment Theatre (Operation Theatre)

37

Midwich Elementary School

17

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

21

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

3,557

Obsessions sacrificed

687

Kills (Memento mories)

232

Kills (Memento mories) or sacrifices after last generator

710

All survivors sacrificed or killed (Memento Mori) before the last generator

566

Hooks

Hooks

Different survivors hooked in basement

590

Basement trees (3 or 4 survivors hooked in basement in this same time)

43

Survivors hooked while all remaining were injured

191

Survivors hooked before single generator was repaired

315

Survivors hooked in endgame

85

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,540

Generators damaged with Undetectable effect

84

Survivors grabbed while repairing a generator

93

Survivors grabbed while cleansing a totem

20

Generators protection

Protected 76%
Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

31

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

265

Oblivious effect applied

500

Survivors with Exposed effect downed

222

Survivors downed while carrying another survivor

25

Make unique survivors scream

396

Survivors hit with haste effect

191

Injure or down survivors who are Hindered

25

Survivors that holding Special Item hit

68

Survivors downed next to a raised pallet

797

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

51

Hatches closed

287

Survivors hit after they drop a pallet during chase

2,377

Survivors hit while carrying another survivor

366

Survivors detected using killer instinct

420

Killer vaults in chase

188

Survivors grabbed while performing a vault

4

Meters fallen

490

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

42

Uncloak attacks (The Wraith)

718

Blink attacks (The Nurse)

396

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

400

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

288

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

461

Trials where all survivors suffered from madness 3 (The Doctor)

53

Hatchets thrown (The Huntress)

933

Survivors put to sleep (The Nightmare)

849

Reverse bear-traps put on survivors (The Pig)

148

Survivors sent to Cage of Atonement (The Executioner)

22

Survivors hit with Lethal Rush (The Blight)

265

Max Lacerations dealt (The Trickster)

28

Survivors with Broken effect downed

21

Condemned survivors (The Onryō)

177

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

16

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

23

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

166

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

312

Intoxicated survivors downed (The Clown)

198

Survivors downed after phase walk (The Spirit)

58

Deep wounded survivors downed (The Legion)

44

Survivors downed while having max Sickness (The Plague)

76

Marked survivors downed (The Ghostface)

122

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

106

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

79

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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