Overall statistics
Account overall
Total blood points earned
199,002,265
Max blood points amount spent on one character
19,568,222
Highest prestige level
66
Mystery boxes opened
901
Time played
911h 20m
Time played in last two weeks
2h 32m
Blood points per hour
218,364
Estimated playtime per role
87% Survivor
Killer 13%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
269
Survivor full load-out matches
1,008
Ultra rare addon warded without a protection ward
163
Iridescent I
16 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
113
Killer full load-out matches
188
Ultra rare offering burned
9
Ash IV
0 / 42
KillerLeaderboards
Currently at
55 985 place
Leonardus Da Vinki needs another
2 415 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,889
Obsessions healed
850
Survivors healed while you are injured
676
Survivors healed while rest are injured
899
Survivors unhooked
2,967
Survivors saved (from dying state/hook) in endgame
102
Knocked (In dying state) survivors healed
351
Survivors healed that come to you first
284
Protection hits for unhooked survivors
284
Protection hits for carried survivors
126
Survivors saved using pallet
55
Survivors affected with boon totems
4,936
Survivors affected with speed boost
1
Recovered from dying state
172
Take a hit with the Endurance status effect
116
Survivors healed in the Basement
44
Heals completed after all generators have been completed
114
Safe unhooks while broken
23
Protection hits during End Game
31
Objective actions
Items depleted
1,172
Repaired generators
4,641
Repaired damaged generators
1,950
Successful skill checks
57,152
Exit gates opened
418
Hex totems cleansed
214
Hex totems blessed
0
Chests opened
426
Chests opened in basement
86
Escapes when playing without any perk and repaired generator(s)
12
Matches with 300+ seconds of repairing generators
613
Matches in that picked up and used special item
153
Great skill checks while injured
2,443
Swap held Survivor items for new ones from chests (counts once per chest)
29
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
2,130
Finished repairs of generators while injured
203
Chests opened with a key
1
Boldness actions
Vaults in chase
3,673
Hits dodged by vaults
310
Basic attacks and projectiles dodged
5,843
Escapes after stunning killer using pallet
779
Escapes from killer gasp
92
Hooks sabotaged
86
Chases escaped after being injured in this chase
1,942
Chases lost by hiding in locker
23
Revealed killer aura
4,123
Unhooked yourself
23
Amount of screams
8,949
Reveal the Killer's aura for a total of 60 seconds in a single trial
10,740
Blind killer using flashlight
170
Perform a fast vault within 3 seconds of getting hit
340
Pallet stun the Killer while holding a rare, common, or uncommon item
319
Trials where you've revealed or seen the Killer's aura 11+ times
79
Escapes
Total escapes
912
Escapes crawling (In dying state) through exit gates
55
Escapes through hatch
58
Escapes through hatch crawling (In dying state)
14
Escapes with new item
154
Escapes with somebody else item
21
Escapes being injured with for over half a match
91
Escapes while being downed at most once
529
Escapes after unhooked yourself
7
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
799
Escapes healthy or injured through hatch
44
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
16
Escapes from maps
Disturbed Ward (Upstairs Main Building)
10
Campbell's Chapel (Upstairs Main Building)
13
Family Residence (Main Building)
7
Sanctum of Wrath (Upstairs on Shrine)
14
Mother's Dwelling (Upstairs Cottage)
14
Temple of Purgation (Main Building Basement)
10
The Pale Rose (Steamboat)
6
The Game (Bathroom)
7
Mount Ormond Resort (Chalet/Main Building)
15
Dead Dawg Saloon (Upstairs Saloon)
29
Treatment Theatre (Operation Theatre)
21
Midwich Elementary School
13
Raccoon City Police Station (1st Floor Main Hall)
18
Eyrie of Crows (Inside Eyrie)
21
Garden of Joy (Upstairs Main Building)
11
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
7
Greenville Square (Movie theatre)
6
Forgotten Ruins (Torture Room)
3
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
20
Killer statistics
Kills
Hooks
546
Obsessions sacrificed
135
Kills (Memento mories)
65
Kills (Memento mories) or sacrifices after last generator
137
All survivors sacrificed or killed (Memento Mori) before the last generator
86
Hooks
Different survivors hooked in basement
107
Basement trees (3 or 4 survivors hooked in basement in this same time)
8
Survivors hooked while all remaining were injured
59
Survivors hooked before single generator was repaired
188
Survivors hooked in endgame
71
Territory protection
Generators damaged with at least one survivor hooked
283
Generators damaged with Undetectable effect
16
Survivors grabbed while repairing a generator
16
Survivors grabbed while cleansing a totem
9
Generators protection
72% Protected
Unprotected 28%
Hit survivors with a basic attack while you are Undetectable
23
Survivors injured while in the basement
2
Downs and effects
Survivors with Oblivious effect downed
472
Oblivious effect applied
1,101
Survivors with Exposed effect downed
341
Survivors downed while carrying another survivor
16
Make unique survivors scream
158
Survivors hit with haste effect
28
Injure or down survivors who are Hindered
2
Survivors that holding Special Item hit
15
Survivors downed next to a raised pallet
457
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
5
Preventing escape
Survivors grabbed from locker
31
Hatches closed
53
Survivors hit after they drop a pallet during chase
397
Survivors hit while carrying another survivor
59
Survivors detected using killer instinct
294
Killer vaults in chase
70
Survivors grabbed while performing a vault
0
Meters fallen
52
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
2
Uncloak attacks (The Wraith)
9
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
58
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
99
Trials where each survivor was hit after teleport (The Hag)
2
Shocks (The Doctor)
41
Trials where all survivors suffered from madness 3 (The Doctor)
3
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
949
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
4
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
4
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
110
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
29
Deep wounded survivors downed (The Legion)
82
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
178
Survivors downed with Demon Fury (The Oni)
8
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
7
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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