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Erik

76561198104752430

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

69,146,763

Max blood points amount spent on one character

5,156,329

Highest prestige level

8

Mystery boxes opened

179

Time played

360h 20m

Time played in last two weeks

0m

Blood points per hour

191,897

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

217

Killer full load-out matches

21

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 881 Luaris 69 160 096 2 045 6 24
74 882 rax 69 154 752 255 188 911
74 883 nea de cueca 69 150 184 1 135 195 784
74 884 Erik 69 146 763 1 191 228 1 242
74 885 StinkyFeetSucker 69 146 174 752 396 1 670
74 886 Babin 69 144 560 438 285 1 111
74 887 viktrluvr33 69 143 820 462 317 1 433

Currently at

74 884 place

Erik needs another

3 421 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

905

Obsessions healed

190

Survivors healed while you are injured

293

Survivors healed while rest are injured

293

Survivors unhooked

870

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

74

Survivors healed that come to you first

89

Protection hits for unhooked survivors

67

Protection hits for carried survivors

28

Survivors saved using pallet

1

Survivors affected with boon totems

1,427

Survivors affected with speed boost

2

Recovered from dying state

110

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

19

Heals completed after all generators have been completed

12

Safe unhooks while broken

2

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

15

Repaired generators

1,242

Repaired damaged generators

603

Successful skill checks

13,559

Exit gates opened

117

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

76

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

44

Great skill checks while injured

364

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

800

Hits dodged by vaults

81

Basic attacks and projectiles dodged

1,325

Escapes after stunning killer using pallet

151

Escapes from killer gasp

12

Hooks sabotaged

0

Chases escaped after being injured in this chase

468

Chases lost by hiding in locker

3

Revealed killer aura

98

Unhooked yourself

4

Amount of screams

3,442

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

37

Pallet stun the Killer while holding a rare, common, or uncommon item

3

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

228

Escapes crawling (In dying state) through exit gates

32

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

5

Escapes with new item

35

Escapes with somebody else item

2

Escapes being injured with for over half a match

28

Escapes while being downed at most once

115

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

183

Escapes healthy or injured through hatch

8

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,191

Obsessions sacrificed

251

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

230

All survivors sacrificed or killed (Memento Mori) before the last generator

134

Hooks

Hooks

Different survivors hooked in basement

144

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

129

Survivors hooked before single generator was repaired

316

Survivors hooked in endgame

65

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

565

Generators damaged with Undetectable effect

95

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

1

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

27

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

21

Oblivious effect applied

159

Survivors with Exposed effect downed

71

Survivors downed while carrying another survivor

12

Make unique survivors scream

930

Survivors hit with haste effect

620

Injure or down survivors who are Hindered

30

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

1,050

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

86

Survivors hit after they drop a pallet during chase

789

Survivors hit while carrying another survivor

114

Survivors detected using killer instinct

445

Killer vaults in chase

337

Survivors grabbed while performing a vault

2

Meters fallen

107

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,351

Blink attacks (The Nurse)

174

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

21

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

23

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

520

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

9

Survivors hit with Lethal Rush (The Blight)

129

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

132

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

26

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

217

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

3

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

129

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

94

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

200

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

3

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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