Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,117,782

Max blood points amount spent on one character

4,270,000

Highest prestige level

5

Mystery boxes opened

120

Time played

255h 21m

Time played in last two weeks

6h 10m

Blood points per hour

266,762

Estimated playtime per role

61% Survivor

Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

300

Ultra rare addon warded without a protection ward

22

Survivor rank
Silver II

Silver II

4 / 5 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

94

Killer full load-out matches

164

Ultra rare offering burned

13

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 804 Kocurowski 19 741 805 203 161 663
96 805 alenzo 19 740 162 468 36 232
96 806 boz 19 735 247 274 35 114
96 807 monke james the lamerson 19 734 203 33 93 421
96 808 perc town 19 732 258 45 112 420
96 809 Aiden Tyler Zell 19 730 772 261 29 149
96 810 Soulessence 19 728 010 142 86 469

Currently at

96 807 place

monke james the lamerson needs another

1 044 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

742

Obsessions healed

163

Survivors healed while you are injured

156

Survivors healed while rest are injured

259

Survivors unhooked

838

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

52

Survivors healed that come to you first

52

Protection hits for unhooked survivors

34

Protection hits for carried survivors

1

Survivors saved using pallet

0

Survivors affected with boon totems

3,101

Survivors affected with speed boost

3

Recovered from dying state

71

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

11

Heals completed after all generators have been completed

28

Safe unhooks while broken

16

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

295

Repaired generators

921

Repaired damaged generators

317

Successful skill checks

13,313

Exit gates opened

91

Hex totems cleansed

11

Hex totems blessed

0

Chests opened

52

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

74

Great skill checks while injured

474

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

770

Finished repairs of generators while injured

43

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

389

Hits dodged by vaults

26

Basic attacks and projectiles dodged

821

Escapes after stunning killer using pallet

64

Escapes from killer gasp

15

Hooks sabotaged

5

Chases escaped after being injured in this chase

462

Chases lost by hiding in locker

0

Revealed killer aura

1,361

Unhooked yourself

4

Amount of screams

3,932

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,660

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

96

Pallet stun the Killer while holding a rare, common, or uncommon item

54

Trials where you've revealed or seen the Killer's aura 11+ times

195

Escapes

Escapes

Total escapes

191

Escapes crawling (In dying state) through exit gates

12

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

3

Escapes with new item

38

Escapes with somebody else item

5

Escapes being injured with for over half a match

23

Escapes while being downed at most once

129

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

164

Escapes healthy or injured through hatch

12

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

463

Obsessions sacrificed

107

Kills (Memento mories)

84

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

62

Survivors hooked before single generator was repaired

297

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

309

Generators damaged with Undetectable effect

115

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

1

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

233

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

47

Oblivious effect applied

253

Survivors with Exposed effect downed

81

Survivors downed while carrying another survivor

23

Make unique survivors scream

804

Survivors hit with haste effect

139

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

74

Survivors downed next to a raised pallet

752

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

32

Survivors hit after they drop a pallet during chase

338

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

484

Killer vaults in chase

421

Survivors grabbed while performing a vault

11

Meters fallen

1,825

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

155

Blink attacks (The Nurse)

120

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

247

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

13

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

44

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

87

Max Lacerations dealt (The Trickster)

15

Survivors with Broken effect downed

87

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

5

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

158

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

37

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

4

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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