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OG

76561198101797911

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

192,696,739

Max blood points amount spent on one character

9,148,000

Highest prestige level

100

Mystery boxes opened

109

Time played

427h 5m

Time played in last two weeks

0m

Blood points per hour

451,192

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

115

Survivor full load-out matches

467

Ultra rare addon warded without a protection ward

63

Survivor rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 92%

47 / 51

Survivor
Got 47 Left 4
Killer

Killer

Killer perfect matches (5 000 points each category)

217

Killer full load-out matches

229

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
114 735 Govver 500 911 3 2 10
114 736 71vnn 500 517 1 9 26
114 737 papa 500 222 18 4 20
114 738 EvilParagon 499 714 13 4 9
114 739 Grudges202 498 934 3 5 12
114 740 Klaus 498 269 38 2 4
114 741 Holo 497 950 0 10 38

Currently at

114 738 place

EvilParagon needs another

508 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

898

Obsessions healed

176

Survivors healed while you are injured

189

Survivors healed while rest are injured

355

Survivors unhooked

1,247

Survivors saved (from dying state/hook) in endgame

33

Knocked (In dying state) survivors healed

128

Survivors healed that come to you first

95

Protection hits for unhooked survivors

97

Protection hits for carried survivors

39

Survivors saved using pallet

10

Survivors affected with boon totems

1,314

Survivors affected with speed boost

2

Recovered from dying state

170

Take a hit with the Endurance status effect

119

Survivors healed in the Basement

15

Heals completed after all generators have been completed

109

Safe unhooks while broken

19

Protection hits during End Game

54

Objective actions

Objective actions

Items depleted

288

Repaired generators

1,598

Repaired damaged generators

661

Successful skill checks

21,417

Exit gates opened

190

Hex totems cleansed

90

Hex totems blessed

0

Chests opened

179

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

38

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

138

Great skill checks while injured

1,270

Swap held Survivor items for new ones from chests (counts once per chest)

69

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,473

Finished repairs of generators while injured

142

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,081

Hits dodged by vaults

139

Basic attacks and projectiles dodged

2,274

Escapes after stunning killer using pallet

467

Escapes from killer gasp

31

Hooks sabotaged

24

Chases escaped after being injured in this chase

921

Chases lost by hiding in locker

24

Revealed killer aura

1,051

Unhooked yourself

11

Amount of screams

7,012

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,500

Blind killer using flashlight

353

Perform a fast vault within 3 seconds of getting hit

444

Pallet stun the Killer while holding a rare, common, or uncommon item

486

Trials where you've revealed or seen the Killer's aura 11+ times

12

Escapes

Escapes

Total escapes

354

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

28

Escapes through hatch crawling (In dying state)

4

Escapes with new item

55

Escapes with somebody else item

6

Escapes being injured with for over half a match

83

Escapes while being downed at most once

244

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

291

Escapes healthy or injured through hatch

24

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

748

Obsessions sacrificed

192

Kills (Memento mories)

105

Kills (Memento mories) or sacrifices after last generator

130

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

52

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

499

Survivors hooked in endgame

38

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

389

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

19

Survivors grabbed while cleansing a totem

10

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

134

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

57

Oblivious effect applied

131

Survivors with Exposed effect downed

120

Survivors downed while carrying another survivor

26

Make unique survivors scream

1,140

Survivors hit with haste effect

85

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

97

Survivors downed next to a raised pallet

1,407

Survivors downed in Exit Gate

27

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

105

Hatches closed

48

Survivors hit after they drop a pallet during chase

795

Survivors hit while carrying another survivor

85

Survivors detected using killer instinct

585

Killer vaults in chase

405

Survivors grabbed while performing a vault

37

Meters fallen

1,881

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

254

Blink attacks (The Nurse)

743

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

213

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

314

Trials where each survivor was hit after teleport (The Hag)

14

Shocks (The Doctor)

504

Trials where all survivors suffered from madness 3 (The Doctor)

17

Hatchets thrown (The Huntress)

139

Survivors put to sleep (The Nightmare)

49

Reverse bear-traps put on survivors (The Pig)

29

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

21

Max Lacerations dealt (The Trickster)

88

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

59

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

91

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

16

Damage Survivor pursued by a Guard (The First)

41

Perfectly times grab attacks (The Ghoul)

4

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

88

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

37

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

13

Marked survivors downed (The Ghostface)

13

Survivors downed with Demon Fury (The Oni)

345

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

115

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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