Total blood points earned

77,454,772

Max blood points amount spent on one character

6,178,000

Time played

698h 40m

Time played in last two weeks

0m

Blood points per hour

110,861

Estimated playtime per role

77% Survivor

Killer 23%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

1,084

Ultra rare addon warded without a protection ward

257

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

115

Killer full load-out matches

284

Ultra rare offering burned

20

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 693 Br4t 77 469 938 931 311 1 286
76 694 Arcthorn 77 468 401 688 426 1 949
76 695 walk 77 456 054 1 612 663 2 404
76 696 t u n a 77 454 772 784 714 3 240
76 697 Ryze 77 453 276 524 482 2 062
76 698 ненависть 77 451 586 446 395 1 923
76 699 STITCH 77 438 688 1 051 302 1 336

Currently at

76 696 place

t u n a needs another

1 282 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,142

Obsessions healed

93

Survivors healed while you are injured

315

Survivors healed while rest are injured

126

Survivors unhooked

1,840

Survivors saved (from dying state/hook) in endgame

125

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

6

Protection hits for unhooked survivors

303

Protection hits for carried survivors

21

Survivors saved using pallet

1

Survivors affected with boon totems

331

Survivors affected with speed boost

0

Recovered from dying state

1

Take a hit with the Endurance status effect

2

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

10

Mystery boxes opened

546

Items depleted

207

Repaired generators

3,240

Repaired damaged generators

728

Successful skill checks

14,322

Exit gates opened

347

Hex totems cleansed

227

Hex totems blessed

0

Chests opened

405

Chests opened in basement

86

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

2

Great skill checks while injured

30

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,920

Hits dodged by vaults

286

Basic attacks and projectiles dodged

964

Escapes after stunning killer using pallet

67

Escapes from killer gasp

79

Hooks sabotaged

34

Chases escaped after being injured in this chase

65

Chases lost by hiding in locker

2

Revealed killer aura

0

Unhooked yourself

23

Amount of screams

46

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

2

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

714

Escapes crawling (In dying state) through exit gates

165

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

9

Escapes with new item

101

Escapes with somebody else item

14

Escapes being injured with for over half a match

102

Escapes while being downed at most once

234

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

484

Escapes healthy or injured through hatch

56

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

3

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

784

Obsessions sacrificed

157

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

183

All survivors sacrificed or killed (Memento Mori) before the last generator

111

Hooks

Hooks

Different survivors hooked in basement

169

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

79

Survivors hooked in endgame

22

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

343

Generators damaged with Undetectable effect

1

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

4

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

13

Oblivious effect applied

53

Survivors with Exposed effect downed

30

Survivors downed while carrying another survivor

3

Make unique survivors scream

4

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

44

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

1

Hatches closed

80

Survivors hit after they drop a pallet during chase

424

Survivors hit while carrying another survivor

87

Survivors detected using killer instinct

161

Killer vaults in chase

0

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

18

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

85

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

262

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

6

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

368

Survivors put to sleep (The Nightmare)

42

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

280

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

81

Intoxicated survivors downed (The Clown)

94

Survivors downed after phase walk (The Spirit)

44

Deep wounded survivors downed (The Legion)

31

Survivors downed while having max Sickness (The Plague)

221

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

14

Survivors downed while speared (The Deathslinger)

64

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!