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DongPO

76561198101181752

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,024,424

Max blood points amount spent on one character

3,047,140

Highest prestige level

3

Mystery boxes opened

199

Time played

291h 16m

Time played in last two weeks

0m

Blood points per hour

158,015

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

15

Survivor full load-out matches

203

Ultra rare addon warded without a protection ward

20

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

172

Killer full load-out matches

255

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 919 需要威斯克抱 32 693 759 142 281 1 137
88 920 PykeWazowski 32 693 256 960 305 954
88 921 Panda 32 692 042 664 66 326
88 922 DongPO 32 689 729 570 157 664
88 923 King 32 688 789 253 168 820
88 924 asat 32 687 588 329 200 793
88 925 WobblyFrog 32 681 397 455 56 270

Currently at

88 922 place

DongPO needs another

2 313 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

186

Obsessions healed

54

Survivors healed while you are injured

49

Survivors healed while rest are injured

68

Survivors unhooked

593

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

24

Protection hits for unhooked survivors

56

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

2,413

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

4

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

137

Repaired generators

961

Repaired damaged generators

1,670

Successful skill checks

11,546

Exit gates opened

102

Hex totems cleansed

12

Hex totems blessed

3

Chests opened

47

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

3

Great skill checks while injured

7

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

654

Hits dodged by vaults

47

Basic attacks and projectiles dodged

654

Escapes after stunning killer using pallet

129

Escapes from killer gasp

14

Hooks sabotaged

10

Chases escaped after being injured in this chase

444

Chases lost by hiding in locker

1

Revealed killer aura

265

Unhooked yourself

5

Amount of screams

88

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

215

Escapes crawling (In dying state) through exit gates

11

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

3

Escapes with new item

9

Escapes with somebody else item

2

Escapes being injured with for over half a match

30

Escapes while being downed at most once

122

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

188

Escapes healthy or injured through hatch

13

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

798

Obsessions sacrificed

188

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

178

All survivors sacrificed or killed (Memento Mori) before the last generator

120

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

48

Survivors hooked before single generator was repaired

255

Survivors hooked in endgame

131

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

599

Generators damaged with Undetectable effect

129

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

3

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

206

Survivors with Exposed effect downed

105

Survivors downed while carrying another survivor

5

Make unique survivors scream

169

Survivors hit with haste effect

476

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

930

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

41

Hatches closed

79

Survivors hit after they drop a pallet during chase

472

Survivors hit while carrying another survivor

49

Survivors detected using killer instinct

689

Killer vaults in chase

244

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

277

Blink attacks (The Nurse)

396

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

77

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

376

Trials where all survivors suffered from madness 3 (The Doctor)

50

Hatchets thrown (The Huntress)

497

Survivors put to sleep (The Nightmare)

15

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

33

Max Lacerations dealt (The Trickster)

109

Survivors with Broken effect downed

82

Condemned survivors (The Onryō)

69

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

43

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

11

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

44

Survivors downed after phase walk (The Spirit)

74

Deep wounded survivors downed (The Legion)

129

Survivors downed while having max Sickness (The Plague)

137

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

2

Survivors downed while speared (The Deathslinger)

66

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

41

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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