Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,582,428

Max blood points amount spent on one character

4,692,000

Highest prestige level

7

Mystery boxes opened

49

Time played

402h 47m

Time played in last two weeks

0m

Blood points per hour

142,961

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

48

Survivor full load-out matches

276

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

96

Killer full load-out matches

20

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 449 Jandro 7 513 482 259 42 153
108 450 f 7 512 914 0 26 45
108 451 殺人王 7 512 707 287 34 207
108 452 Łanmenłandżar 7 512 666 75 89 435
108 453 hamikyuun 7 511 760 54 80 324
108 454 mr.banana_man 7 509 232 221 0 1
108 455 Koshi Mazaki 7 507 903 245 36 200

Currently at

108 452 place

Łanmenłandżar needs another

41 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

950

Obsessions healed

196

Survivors healed while you are injured

176

Survivors healed while rest are injured

229

Survivors unhooked

1,064

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

137

Survivors healed that come to you first

91

Protection hits for unhooked survivors

115

Protection hits for carried survivors

38

Survivors saved using pallet

3

Survivors affected with boon totems

1,040

Survivors affected with speed boost

3

Recovered from dying state

163

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

8

Heals completed after all generators have been completed

58

Safe unhooks while broken

4

Protection hits during End Game

22

Objective actions

Objective actions

Items depleted

170

Repaired generators

1,415

Repaired damaged generators

396

Successful skill checks

22,022

Exit gates opened

140

Hex totems cleansed

45

Hex totems blessed

0

Chests opened

224

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

71

Great skill checks while injured

335

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,546

Finished repairs of generators while injured

42

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,490

Hits dodged by vaults

187

Basic attacks and projectiles dodged

1,247

Escapes after stunning killer using pallet

409

Escapes from killer gasp

46

Hooks sabotaged

38

Chases escaped after being injured in this chase

572

Chases lost by hiding in locker

16

Revealed killer aura

2,504

Unhooked yourself

16

Amount of screams

4,647

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,140

Blind killer using flashlight

470

Perform a fast vault within 3 seconds of getting hit

250

Pallet stun the Killer while holding a rare, common, or uncommon item

434

Trials where you've revealed or seen the Killer's aura 11+ times

9

Escapes

Escapes

Total escapes

279

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

58

Escapes with somebody else item

6

Escapes being injured with for over half a match

29

Escapes while being downed at most once

128

Escapes after unhooked yourself

15

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

254

Escapes healthy or injured through hatch

9

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

510

Obsessions sacrificed

112

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

111

All survivors sacrificed or killed (Memento Mori) before the last generator

55

Hooks

Hooks

Different survivors hooked in basement

54

Basement trees (3 or 4 survivors hooked in basement in this same time)

9

Survivors hooked while all remaining were injured

74

Survivors hooked before single generator was repaired

244

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

246

Generators damaged with Undetectable effect

49

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

0

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

115

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

41

Survivors with Exposed effect downed

191

Survivors downed while carrying another survivor

22

Make unique survivors scream

738

Survivors hit with haste effect

120

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

71

Survivors downed next to a raised pallet

644

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

33

Survivors hit after they drop a pallet during chase

462

Survivors hit while carrying another survivor

43

Survivors detected using killer instinct

1,074

Killer vaults in chase

316

Survivors grabbed while performing a vault

12

Meters fallen

804

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

60

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

266

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

51

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

42

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

9

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

33

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

108

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

114

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

71

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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