Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

91,316,833

Max blood points amount spent on one character

6,800,000

Highest prestige level

25

Mystery boxes opened

314

Time played

574h 52m

Time played in last two weeks

1h 52m

Blood points per hour

158,849

Estimated playtime per role

80% Survivor

Killer 20%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

143

Survivor full load-out matches

451

Ultra rare addon warded without a protection ward

131

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 45%

23 / 51

Survivor
Got 23 Left 28
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

167

Ultra rare offering burned

10

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 303 Loupa12 56 853 078 444 109 724
76 304 Xanax 56 852 633 345 134 538
76 305 abuser 56 841 331 229 219 1 002
76 306 Metanool 56 834 001 506 528 1 910
76 307 Mo 56 824 129 415 339 1 348
76 308 Humiration 56 813 702 985 182 720
76 309 qqq 56 813 376 1 309 63 339

Currently at

76 306 place

Metanool needs another

7 330 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,436

Obsessions healed

259

Survivors healed while you are injured

176

Survivors healed while rest are injured

303

Survivors unhooked

2,399

Survivors saved (from dying state/hook) in endgame

169

Knocked (In dying state) survivors healed

143

Survivors healed that come to you first

85

Protection hits for unhooked survivors

197

Protection hits for carried survivors

31

Survivors saved using pallet

4

Survivors affected with boon totems

2,161

Survivors affected with speed boost

5

Recovered from dying state

44

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

5

Heals completed after all generators have been completed

46

Safe unhooks while broken

5

Protection hits during End Game

30

Objective actions

Objective actions

Items depleted

377

Repaired generators

2,707

Repaired damaged generators

1,069

Successful skill checks

22,849

Exit gates opened

344

Hex totems cleansed

168

Hex totems blessed

1

Chests opened

609

Chests opened in basement

121

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

1,204

Matches in that picked up and used special item

91

Great skill checks while injured

327

Swap held Survivor items for new ones from chests (counts once per chest)

49

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,224

Finished repairs of generators while injured

28

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,687

Hits dodged by vaults

305

Basic attacks and projectiles dodged

2,636

Escapes after stunning killer using pallet

385

Escapes from killer gasp

19

Hooks sabotaged

49

Chases escaped after being injured in this chase

660

Chases lost by hiding in locker

6

Revealed killer aura

1,701

Unhooked yourself

6

Amount of screams

2,919

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,460

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

166

Pallet stun the Killer while holding a rare, common, or uncommon item

183

Trials where you've revealed or seen the Killer's aura 11+ times

96

Escapes

Escapes

Total escapes

716

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

92

Escapes through hatch crawling (In dying state)

9

Escapes with new item

200

Escapes with somebody else item

31

Escapes being injured with for over half a match

53

Escapes while being downed at most once

338

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

562

Escapes healthy or injured through hatch

83

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

15

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

14

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

554

Obsessions sacrificed

105

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

125

All survivors sacrificed or killed (Memento Mori) before the last generator

79

Hooks

Hooks

Different survivors hooked in basement

209

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

146

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

203

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

6

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

11

Survivors with Exposed effect downed

114

Survivors downed while carrying another survivor

10

Make unique survivors scream

170

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

167

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

27

Hatches closed

42

Survivors hit after they drop a pallet during chase

155

Survivors hit while carrying another survivor

57

Survivors detected using killer instinct

21

Killer vaults in chase

75

Survivors grabbed while performing a vault

3

Meters fallen

304

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

3

Uncloak attacks (The Wraith)

14

Blink attacks (The Nurse)

41

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

57

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

129

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

962

Survivors put to sleep (The Nightmare)

9

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

141

Survivors downed by 24m+ hatchet throw (The Huntress)

6

Survivors downed with chainsaw (The Cannibal)

159

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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