Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,426,620

Max blood points amount spent on one character

2,386,000

Highest prestige level

100

Mystery boxes opened

103

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

27

Survivor full load-out matches

284

Ultra rare addon warded without a protection ward

247

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

160

Killer full load-out matches

271

Ultra rare offering burned

47

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 315 tinypoltergeist 21 811 885 13 256 953
96 316 magnolia 21 811 361 407 160 600
96 317 Dushka 21 807 599 301 84 315
96 318 Patrick Bateman 21 807 327 412 85 361
96 319 Timo Soini 21 806 718 140 119 638
96 320 thaIcarus 21 804 658 374 100 343
96 321 wzeyto 21 801 998 174 105 459

Currently at

96 318 place

Patrick Bateman needs another

272 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

370

Obsessions healed

87

Survivors healed while you are injured

60

Survivors healed while rest are injured

101

Survivors unhooked

511

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

35

Protection hits for unhooked survivors

258

Protection hits for carried survivors

30

Survivors saved using pallet

5

Survivors affected with boon totems

491

Survivors affected with speed boost

50

Recovered from dying state

18

Take a hit with the Endurance status effect

20

Survivors healed in the Basement

29

Heals completed after all generators have been completed

20

Safe unhooks while broken

10

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

71

Repaired generators

521

Repaired damaged generators

413

Successful skill checks

6,714

Exit gates opened

66

Hex totems cleansed

109

Hex totems blessed

20

Chests opened

101

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

43

Great skill checks while injured

55

Swap held Survivor items for new ones from chests (counts once per chest)

10

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

531

Hits dodged by vaults

54

Basic attacks and projectiles dodged

383

Escapes after stunning killer using pallet

80

Escapes from killer gasp

19

Hooks sabotaged

51

Chases escaped after being injured in this chase

242

Chases lost by hiding in locker

35

Revealed killer aura

66

Unhooked yourself

50

Amount of screams

1,100

Reveal the Killer's aura for a total of 60 seconds in a single trial

120

Blind killer using flashlight

30

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

122

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

5

Escapes with new item

5

Escapes with somebody else item

1

Escapes being injured with for over half a match

2

Escapes while being downed at most once

66

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

83

Escapes healthy or injured through hatch

24

Escaped by

76% Exit Gates

Hatch 24%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,148

Obsessions sacrificed

185

Kills (Memento mories)

135

Kills (Memento mories) or sacrifices after last generator

179

All survivors sacrificed or killed (Memento Mori) before the last generator

136

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

440

Survivors hooked in endgame

93

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

358

Generators damaged with Undetectable effect

66

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

11

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

166

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

37

Oblivious effect applied

64

Survivors with Exposed effect downed

280

Survivors downed while carrying another survivor

32

Make unique survivors scream

774

Survivors hit with haste effect

320

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

68

Survivors downed next to a raised pallet

1,091

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

52

Hatches closed

83

Survivors hit after they drop a pallet during chase

454

Survivors hit while carrying another survivor

52

Survivors detected using killer instinct

635

Killer vaults in chase

274

Survivors grabbed while performing a vault

13

Meters fallen

1,414

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

132

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

306

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

133

Survivors sent to Cage of Atonement (The Executioner)

52

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

103

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

50

Survivors downed while having max Sickness (The Plague)

56

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

79

Survivors downed while speared (The Deathslinger)

437

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

109

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

126

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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