Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

310,465,768

Max blood points amount spent on one character

45,629,293

Highest prestige level

100

Mystery boxes opened

1,961

Time played

3059h 31m

Time played in last two weeks

3h 44m

Blood points per hour

101,475

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

401

Survivor full load-out matches

3,185

Ultra rare addon warded without a protection ward

226

Survivor rank
Iridescent I

Iridescent I

Adept progress 73%

37 / 51

Survivor
Got 37 Left 14
Killer

Killer

Killer perfect matches (5 000 points each category)

84

Killer full load-out matches

24

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 79%

33 / 42

Killer
Got 33 Left 9

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
60 620 TheBillestBill 92 217 288 1 299 310 1 366
60 621 Macdoughnut 92 209 291 19 617 3 057
60 622 LINK._.4178 92 204 351 1 019 299 1 554
60 623 Doubleagent 92 203 691 1 017 564 1 514
60 624 loora 92 198 330 50 553 2 836
60 625 hinytz 92 197 473 2 270 467 2 330
60 626 mossaria 92 193 315 701 506 2 532

Currently at

60 623 place

Doubleagent needs another

660 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,531

Obsessions healed

1,258

Survivors healed while you are injured

2,418

Survivors healed while rest are injured

2,646

Survivors unhooked

5,769

Survivors saved (from dying state/hook) in endgame

220

Knocked (In dying state) survivors healed

1,334

Survivors healed that come to you first

598

Protection hits for unhooked survivors

479

Protection hits for carried survivors

300

Survivors saved using pallet

215

Survivors affected with boon totems

7,979

Survivors affected with speed boost

136

Recovered from dying state

2,324

Take a hit with the Endurance status effect

3,011

Survivors healed in the Basement

23

Heals completed after all generators have been completed

227

Safe unhooks while broken

49

Protection hits during End Game

142

Objective actions

Objective actions

Items depleted

856

Repaired generators

3,776

Repaired damaged generators

3,152

Successful skill checks

67,618

Exit gates opened

521

Hex totems cleansed

406

Hex totems blessed

23

Chests opened

224

Chests opened in basement

20

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

308

Matches in that picked up and used special item

720

Great skill checks while injured

3,694

Swap held Survivor items for new ones from chests (counts once per chest)

61

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,059

Finished repairs of generators while injured

150

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

11,646

Hits dodged by vaults

678

Basic attacks and projectiles dodged

18,372

Escapes after stunning killer using pallet

3,065

Escapes from killer gasp

280

Hooks sabotaged

119

Chases escaped after being injured in this chase

4,760

Chases lost by hiding in locker

248

Revealed killer aura

1,137

Unhooked yourself

91

Amount of screams

24,021

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,840

Blind killer using flashlight

4,560

Perform a fast vault within 3 seconds of getting hit

808

Pallet stun the Killer while holding a rare, common, or uncommon item

1,498

Trials where you've revealed or seen the Killer's aura 11+ times

9

Escapes

Escapes

Total escapes

1,539

Escapes crawling (In dying state) through exit gates

360

Escapes through hatch

91

Escapes through hatch crawling (In dying state)

30

Escapes with new item

120

Escapes with somebody else item

60

Escapes being injured with for over half a match

561

Escapes while being downed at most once

866

Escapes after unhooked yourself

36

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,088

Escapes healthy or injured through hatch

61

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

45

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

14

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

19

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

11

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,515

Obsessions sacrificed

83

Kills (Memento mories)

46

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

60

Hooks

Hooks

Different survivors hooked in basement

21

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

145

Survivors hooked before single generator was repaired

145

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

76

Generators damaged with Undetectable effect

52

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

7

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

20

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

62

Oblivious effect applied

50

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

12

Make unique survivors scream

799

Survivors hit with haste effect

823

Injure or down survivors who are Hindered

68

Survivors that holding Special Item hit

118

Survivors downed next to a raised pallet

868

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

91

Hatches closed

69

Survivors hit after they drop a pallet during chase

147

Survivors hit while carrying another survivor

52

Survivors detected using killer instinct

293

Killer vaults in chase

157

Survivors grabbed while performing a vault

8

Meters fallen

433

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

50

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

40

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

12

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

65

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

2,628

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

10

Survivors downed with chainsaw (The Cannibal)

116

Intoxicated survivors downed (The Clown)

24

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

35

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

11

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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