Overall statistics
Account overall
Total blood points earned
64,247,131
Max blood points amount spent on one character
3,948,000
Highest prestige level
8
Mystery boxes opened
123
Time played
361h 22m
Time played in last two weeks
0m
Blood points per hour
177,789
Estimated playtime per role
15% Survivor
Killer 85%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
5
Survivor full load-out matches
49
Ultra rare addon warded without a protection ward
14
Ash IV
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
424
Killer full load-out matches
568
Ultra rare offering burned
82
Ash I
2 / 42
KillerLeaderboards
Currently at
77 086 place
Mishil needs another
637 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
201
Obsessions healed
42
Survivors healed while you are injured
44
Survivors healed while rest are injured
84
Survivors unhooked
190
Survivors saved (from dying state/hook) in endgame
5
Knocked (In dying state) survivors healed
22
Survivors healed that come to you first
22
Protection hits for unhooked survivors
12
Protection hits for carried survivors
1
Survivors saved using pallet
1
Survivors affected with boon totems
773
Survivors affected with speed boost
1
Recovered from dying state
18
Take a hit with the Endurance status effect
19
Survivors healed in the Basement
0
Heals completed after all generators have been completed
3
Safe unhooks while broken
0
Protection hits during End Game
0
Objective actions
Items depleted
70
Repaired generators
438
Repaired damaged generators
91
Successful skill checks
4,911
Exit gates opened
37
Hex totems cleansed
2
Hex totems blessed
0
Chests opened
24
Chests opened in basement
3
Escapes when playing without any perk and repaired generator(s)
24
Matches with 300+ seconds of repairing generators
0
Matches in that picked up and used special item
52
Great skill checks while injured
55
Swap held Survivor items for new ones from chests (counts once per chest)
1
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
136
Finished repairs of generators while injured
2
Chests opened with a key
0
Boldness actions
Vaults in chase
156
Hits dodged by vaults
17
Basic attacks and projectiles dodged
214
Escapes after stunning killer using pallet
44
Escapes from killer gasp
7
Hooks sabotaged
1
Chases escaped after being injured in this chase
164
Chases lost by hiding in locker
0
Revealed killer aura
403
Unhooked yourself
4
Amount of screams
1,190
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,440
Blind killer using flashlight
5
Perform a fast vault within 3 seconds of getting hit
27
Pallet stun the Killer while holding a rare, common, or uncommon item
6
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
77
Escapes crawling (In dying state) through exit gates
3
Escapes through hatch
6
Escapes through hatch crawling (In dying state)
0
Escapes with new item
6
Escapes with somebody else item
0
Escapes being injured with for over half a match
7
Escapes while being downed at most once
37
Escapes after unhooked yourself
2
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
68
Escapes healthy or injured through hatch
6
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
1
Sanctum of Wrath (Upstairs on Shrine)
0
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
0
The Pale Rose (Steamboat)
0
The Game (Bathroom)
1
Mount Ormond Resort (Chalet/Main Building)
1
Dead Dawg Saloon (Upstairs Saloon)
1
Treatment Theatre (Operation Theatre)
2
Midwich Elementary School
0
Raccoon City Police Station (1st Floor Main Hall)
3
Eyrie of Crows (Inside Eyrie)
1
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
3
Killer statistics
Kills
Hooks
1,932
Obsessions sacrificed
438
Kills (Memento mories)
360
Kills (Memento mories) or sacrifices after last generator
496
All survivors sacrificed or killed (Memento Mori) before the last generator
173
Hooks
Different survivors hooked in basement
291
Basement trees (3 or 4 survivors hooked in basement in this same time)
37
Survivors hooked while all remaining were injured
192
Survivors hooked before single generator was repaired
1,170
Survivors hooked in endgame
310
Territory protection
Generators damaged with at least one survivor hooked
1,099
Generators damaged with Undetectable effect
372
Survivors grabbed while repairing a generator
100
Survivors grabbed while cleansing a totem
11
Generators protection
58% Protected
Unprotected 42%
Hit survivors with a basic attack while you are Undetectable
617
Survivors injured while in the basement
86
Downs and effects
Survivors with Oblivious effect downed
548
Oblivious effect applied
1,429
Survivors with Exposed effect downed
564
Survivors downed while carrying another survivor
150
Make unique survivors scream
3,388
Survivors hit with haste effect
607
Injure or down survivors who are Hindered
74
Survivors that holding Special Item hit
618
Survivors downed next to a raised pallet
3,098
Survivors downed in Exit Gate
26
Survivors downed withit 30 seconds of breaking pallet or wall
16
Preventing escape
Survivors grabbed from locker
280
Hatches closed
119
Survivors hit after they drop a pallet during chase
1,617
Survivors hit while carrying another survivor
376
Survivors detected using killer instinct
2,413
Killer vaults in chase
1,502
Survivors grabbed while performing a vault
45
Meters fallen
3,135
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
117
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
354
Matches finished with one or more Hex totems remaining
4
Traps triggered (The Hag)
41
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
141
Trials where all survivors suffered from madness 3 (The Doctor)
68
Hatchets thrown (The Huntress)
149
Survivors put to sleep (The Nightmare)
124
Reverse bear-traps put on survivors (The Pig)
130
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
68
Survivors with Broken effect downed
224
Condemned survivors (The Onryō)
1,251
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
117
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
35
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
329
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
27
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
3
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
63
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
6
Intoxicated survivors downed (The Clown)
12
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
76
Survivors downed while having max Sickness (The Plague)
29
Marked survivors downed (The Ghostface)
64
Survivors downed with Demon Fury (The Oni)
42
Survivors downed while speared (The Deathslinger)
155
Survivors downed with Victor clinging (The Twins)
5
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
17
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
18
Whip downs (The Krause)
0
Killer abilities chart
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