Total blood points earned

148,429,541

Max blood points amount spent on one character

16,006,006

Time played

1221h 21m

Time played in last two weeks

0m

Blood points per hour

121,529

Estimated playtime per role

50% Survivor

Killer 50%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

94

Survivor full load-out matches

930

Ultra rare addon warded without a protection ward

220

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 16%

8 / 51

Survivor
Got 8 Left 43
Killer

Killer

Killer perfect matches (5 000 points each category)

540

Killer full load-out matches

1,115

Ultra rare offering burned

88

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
56 843 Im Craving $12000 148 440 385 1 665 564 2 206
56 844 OuroBoros 148 438 043 1 284 596 2 211
56 845 Branco ttv 148 431 591 1 121 779 3 956
56 846 土豆 148 429 541 3 537 1 132 4 505
56 847 Gomayang 148 424 250 2 094 1 009 3 669
56 848 Cuch- 148 423 517 2 437 389 1 787
56 849 -f0rel. 148 423 430 2 874 692 2 614

Currently at

56 846 place

土豆 needs another

2 050 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,606

Obsessions healed

270

Survivors healed while you are injured

111

Survivors healed while rest are injured

160

Survivors unhooked

3,296

Survivors saved (from dying state/hook) in endgame

256

Knocked (In dying state) survivors healed

238

Survivors healed that come to you first

63

Protection hits for unhooked survivors

244

Protection hits for carried survivors

30

Survivors saved using pallet

0

Survivors affected with boon totems

3,234

Survivors affected with speed boost

104

Recovered from dying state

76

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

5

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

12

Mystery boxes opened

1,286

Items depleted

288

Repaired generators

4,505

Repaired damaged generators

1,561

Successful skill checks

33,001

Exit gates opened

429

Hex totems cleansed

208

Hex totems blessed

9

Chests opened

537

Chests opened in basement

68

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

58

Great skill checks while injured

34

Swap held Survivor items for new ones from chests (counts once per chest)

0

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,861

Hits dodged by vaults

223

Basic attacks and projectiles dodged

1,108

Escapes after stunning killer using pallet

173

Escapes from killer gasp

38

Hooks sabotaged

66

Chases escaped after being injured in this chase

559

Chases lost by hiding in locker

8

Revealed killer aura

518

Unhooked yourself

23

Amount of screams

1,275

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,132

Escapes crawling (In dying state) through exit gates

101

Escapes through hatch

157

Escapes through hatch crawling (In dying state)

7

Escapes with new item

346

Escapes with somebody else item

19

Escapes being injured with for over half a match

17

Escapes while being downed at most once

241

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

25

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

874

Escapes healthy or injured through hatch

150

Escaped by

86% Exit Gates

Hatch 14%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

29

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,537

Obsessions sacrificed

658

Kills (Memento mories)

233

Kills (Memento mories) or sacrifices after last generator

519

All survivors sacrificed or killed (Memento Mori) before the last generator

354

Hooks

Hooks

Different survivors hooked in basement

635

Basement trees (3 or 4 survivors hooked in basement in this same time)

68

Survivors hooked while all remaining were injured

173

Survivors hooked before single generator was repaired

844

Survivors hooked in endgame

93

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,628

Generators damaged with Undetectable effect

303

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

12

Generators protection

73% Protected

Unprotected 27%

Hit survivors with a basic attack while you are Undetectable

97

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

279

Oblivious effect applied

692

Survivors with Exposed effect downed

236

Survivors downed while carrying another survivor

70

Make unique survivors scream

793

Survivors hit with haste effect

176

Injure or down survivors who are Hindered

86

Survivors that holding Special Item hit

99

Survivors downed next to a raised pallet

1,665

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

135

Hatches closed

193

Survivors hit after they drop a pallet during chase

1,698

Survivors hit while carrying another survivor

300

Survivors detected using killer instinct

846

Killer vaults in chase

515

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

84

Uncloak attacks (The Wraith)

548

Blink attacks (The Nurse)

68

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

231

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

270

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

798

Trials where all survivors suffered from madness 3 (The Doctor)

69

Hatchets thrown (The Huntress)

3,631

Survivors put to sleep (The Nightmare)

1,130

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

156

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

60

Survivors with Broken effect downed

58

Condemned survivors (The Onryō)

358

Slams of one Survivor into another (The Mastermind)

16

Damage Survivor pursued by a Guard (The Knight)

27

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

32

Survivors hit during Tail attack (The Xenomorph)

109

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5,257

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

117

Survivors downed after phase walk (The Spirit)

67

Deep wounded survivors downed (The Legion)

45

Survivors downed while having max Sickness (The Plague)

233

Marked survivors downed (The Ghostface)

61

Survivors downed with Demon Fury (The Oni)

287

Survivors downed while speared (The Deathslinger)

179

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

177

Survivors downed with Dire Crows (The Artist)

17

Survivors downed during Nightfall (The Dredge)

128

Down survivor you recently teleported to (The Singularity)

90

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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