Total blood points earned

179,447,307

Max blood points amount spent on one character

19,272,592

Time played

1358h 36m

Time played in last two weeks

0m

Blood points per hour

132,083

Estimated playtime per role

34% Survivor

Killer 66%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

89

Survivor full load-out matches

320

Ultra rare addon warded without a protection ward

128

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

825

Killer full load-out matches

801

Ultra rare offering burned

38

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 52%

22 / 42

Killer
Got 22 Left 20

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 579 Rho 179 460 511 1 709 824 2 972
50 580 Hylian 179 458 872 1 319 760 3 486
50 581 MsMischi 179 458 120 368 898 4 527
50 582 Elixir 179 447 307 4 101 645 2 635
50 583 Elazyel 179 438 920 1 485 983 4 299
50 584 Doot 179 420 206 2 329 1 056 5 117
50 585 Raddzor 179 420 144 1 685 722 3 085

Currently at

50 582 place

Elixir needs another

10 813 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,370

Obsessions healed

395

Survivors healed while you are injured

305

Survivors healed while rest are injured

466

Survivors unhooked

1,607

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

240

Survivors healed that come to you first

138

Protection hits for unhooked survivors

177

Protection hits for carried survivors

88

Survivors saved using pallet

13

Survivors affected with boon totems

6,075

Survivors affected with speed boost

24

Recovered from dying state

29

Take a hit with the Endurance status effect

29

Survivors healed in the Basement

0

Heals completed after all generators have been completed

3

Safe unhooks while broken

2

Protection hits during End Game

4

Objective actions

Objective actions

Highest prestige level

54

Mystery boxes opened

1,095

Items depleted

547

Repaired generators

2,635

Repaired damaged generators

1,637

Successful skill checks

31,881

Exit gates opened

300

Hex totems cleansed

97

Hex totems blessed

1

Chests opened

222

Chests opened in basement

28

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

15

Great skill checks while injured

64

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

84

Finished repairs of generators while injured

6

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,096

Hits dodged by vaults

239

Basic attacks and projectiles dodged

4,664

Escapes after stunning killer using pallet

608

Escapes from killer gasp

85

Hooks sabotaged

30

Chases escaped after being injured in this chase

1,112

Chases lost by hiding in locker

2

Revealed killer aura

352

Unhooked yourself

15

Amount of screams

1,089

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

4

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

37

Escapes

Escapes

Total escapes

645

Escapes crawling (In dying state) through exit gates

65

Escapes through hatch

63

Escapes through hatch crawling (In dying state)

15

Escapes with new item

102

Escapes with somebody else item

14

Escapes being injured with for over half a match

92

Escapes while being downed at most once

372

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

517

Escapes healthy or injured through hatch

48

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

9

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,101

Obsessions sacrificed

1,052

Kills (Memento mories)

119

Kills (Memento mories) or sacrifices after last generator

1,208

All survivors sacrificed or killed (Memento Mori) before the last generator

550

Hooks

Hooks

Different survivors hooked in basement

633

Basement trees (3 or 4 survivors hooked in basement in this same time)

90

Survivors hooked while all remaining were injured

405

Survivors hooked before single generator was repaired

1,762

Survivors hooked in endgame

567

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,543

Generators damaged with Undetectable effect

314

Survivors grabbed while repairing a generator

81

Survivors grabbed while cleansing a totem

25

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

153

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

607

Oblivious effect applied

2,034

Survivors with Exposed effect downed

755

Survivors downed while carrying another survivor

168

Make unique survivors scream

2,189

Survivors hit with haste effect

1,328

Injure or down survivors who are Hindered

129

Survivors that holding Special Item hit

99

Survivors downed next to a raised pallet

4,863

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

141

Hatches closed

350

Survivors hit after they drop a pallet during chase

2,815

Survivors hit while carrying another survivor

578

Survivors detected using killer instinct

2,744

Killer vaults in chase

794

Survivors grabbed while performing a vault

0

Meters fallen

59

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

1,072

Blink attacks (The Nurse)

424

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

80

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

165

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

732

Trials where all survivors suffered from madness 3 (The Doctor)

41

Hatchets thrown (The Huntress)

2,907

Survivors put to sleep (The Nightmare)

357

Reverse bear-traps put on survivors (The Pig)

270

Survivors sent to Cage of Atonement (The Executioner)

45

Survivors hit with Lethal Rush (The Blight)

1,890

Max Lacerations dealt (The Trickster)

511

Survivors with Broken effect downed

827

Condemned survivors (The Onryō)

101

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

4

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

90

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

7,679

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

110

Intoxicated survivors downed (The Clown)

64

Survivors downed after phase walk (The Spirit)

28

Deep wounded survivors downed (The Legion)

77

Survivors downed while having max Sickness (The Plague)

214

Marked survivors downed (The Ghostface)

234

Survivors downed with Demon Fury (The Oni)

330

Survivors downed while speared (The Deathslinger)

136

Survivors downed with Victor clinging (The Twins)

13

Survivors downed while contaminated (The Nemesis)

796

Survivors downed with Dire Crows (The Artist)

25

Survivors downed during Nightfall (The Dredge)

189

Down survivor you recently teleported to (The Singularity)

45

Down survivor using UVX (The Unknown)

10

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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