Total blood points earned

472,515,754

Max blood points amount spent on one character

34,335,772

Time played

1895h 18m

Time played in last two weeks

0m

Blood points per hour

249,309

Estimated playtime per role

91% Survivor

Killer 9%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

596

Survivor full load-out matches

1,641

Ultra rare addon warded without a protection ward

136

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

204

Killer full load-out matches

247

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
19 277 Pepper 472 543 287 2 519 1 338 4 883
19 278 WG_Meat 472 525 846 5 292 2 495 8 879
19 279 qNg 472 521 732 2 177 2 266 8 243
19 280 Shrekt 472 515 754 948 2 792 12 073
19 281 Solar 472 495 266 4 317 1 217 6 228
19 282 UnknamedWollf 472 458 147 5 569 1 275 4 405
19 283 Leaky 472 453 975 1 570 1 660 6 948

Currently at

19 280 place

Shrekt needs another

5 978 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

7,006

Obsessions healed

1,838

Survivors healed while you are injured

1,551

Survivors healed while rest are injured

1,984

Survivors unhooked

9,232

Survivors saved (from dying state/hook) in endgame

493

Knocked (In dying state) survivors healed

1,063

Survivors healed that come to you first

564

Protection hits for unhooked survivors

1,555

Protection hits for carried survivors

492

Survivors saved using pallet

96

Survivors affected with boon totems

28,466

Survivors affected with speed boost

70

Recovered from dying state

90

Take a hit with the Endurance status effect

160

Survivors healed in the Basement

5

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

3,355

Items depleted

1,242

Repaired generators

12,073

Repaired damaged generators

6,480

Successful skill checks

133,653

Exit gates opened

1,315

Hex totems cleansed

491

Hex totems blessed

22

Chests opened

1,071

Chests opened in basement

144

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

31

Matches in that picked up and used special item

58

Great skill checks while injured

599

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

9,226

Hits dodged by vaults

750

Basic attacks and projectiles dodged

13,172

Escapes after stunning killer using pallet

2,091

Escapes from killer gasp

200

Hooks sabotaged

495

Chases escaped after being injured in this chase

5,256

Chases lost by hiding in locker

97

Revealed killer aura

925

Unhooked yourself

177

Amount of screams

2,599

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

68

Perform a fast vault within 3 seconds of getting hit

19

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,792

Escapes crawling (In dying state) through exit gates

339

Escapes through hatch

124

Escapes through hatch crawling (In dying state)

25

Escapes with new item

332

Escapes with somebody else item

29

Escapes being injured with for over half a match

316

Escapes while being downed at most once

1,576

Escapes after unhooked yourself

53

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

2,329

Escapes healthy or injured through hatch

99

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

21

Campbell's Chapel (Upstairs Main Building)

19

Family Residence (Main Building)

25

Sanctum of Wrath (Upstairs on Shrine)

20

Mother's Dwelling (Upstairs Cottage)

27

Temple of Purgation (Main Building Basement)

21

The Pale Rose (Steamboat)

29

The Game (Bathroom)

29

Mount Ormond Resort (Chalet/Main Building)

57

Dead Dawg Saloon (Upstairs Saloon)

52

Treatment Theatre (Operation Theatre)

40

Midwich Elementary School

45

Raccoon City Police Station (1st Floor Main Hall)

49

Eyrie of Crows (Inside Eyrie)

39

Garden of Joy (Upstairs Main Building)

28

Shattered Square (Upstairs Main Building)

16

Shelter Woods (by Command Centre)

18

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

64

Killer statistics

Killer statistics

Kills

Kills

Hooks

948

Obsessions sacrificed

219

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

225

All survivors sacrificed or killed (Memento Mori) before the last generator

145

Hooks

Hooks

Different survivors hooked in basement

218

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

100

Survivors hooked before single generator was repaired

336

Survivors hooked in endgame

105

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

647

Generators damaged with Undetectable effect

77

Survivors grabbed while repairing a generator

42

Survivors grabbed while cleansing a totem

1

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

95

Oblivious effect applied

284

Survivors with Exposed effect downed

225

Survivors downed while carrying another survivor

58

Make unique survivors scream

210

Survivors hit with haste effect

106

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

762

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

27

Hatches closed

100

Survivors hit after they drop a pallet during chase

518

Survivors hit while carrying another survivor

138

Survivors detected using killer instinct

353

Killer vaults in chase

213

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

7

Uncloak attacks (The Wraith)

214

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

110

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

209

Trials where all survivors suffered from madness 3 (The Doctor)

23

Hatchets thrown (The Huntress)

1,350

Survivors put to sleep (The Nightmare)

172

Reverse bear-traps put on survivors (The Pig)

17

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

200

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

130

Survivors downed by 24m+ hatchet throw (The Huntress)

16

Survivors downed with chainsaw (The Cannibal)

119

Intoxicated survivors downed (The Clown)

179

Survivors downed after phase walk (The Spirit)

6

Deep wounded survivors downed (The Legion)

57

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

9

Survivors downed with Demon Fury (The Oni)

47

Survivors downed while speared (The Deathslinger)

136

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

57

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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