Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

418,077,016

Max blood points amount spent on one character

31,112,478

Highest prestige level

100

Mystery boxes opened

2,117

Time played

1859h 33m

Time played in last two weeks

12h 19m

Blood points per hour

224,827

Estimated playtime per role

100% Survivor

Killer 0%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

24

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

408

Survivor full load-out matches

3,533

Ultra rare addon warded without a protection ward

86

Survivor rank
Iridescent III

Iridescent III

1 / 5 pips
Adept progress 100%

51 / 51

Survivor
Got 51 Left 0
Killer

Killer

Killer perfect matches (5 000 points each category)

1

Killer full load-out matches

10

Ultra rare offering burned

61

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 017 Infi 241 436 120 5 008 898 3 917
31 018 Burn Chicken 241 426 860 1 558 1 153 4 361
31 019 绫鲤 241 424 621 3 274 601 2 191
31 020 clueless&chaotic 241 423 952 0 1 251 6 265
31 021 Ey 241 416 959 331 3 321 9 455
31 022 destinycalling 241 363 597 1 741 876 3 255
31 023 Shakes 241 355 810 1 776 890 4 150

Currently at

31 020 place

clueless&chaotic needs another

669 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,135

Obsessions healed

2,039

Survivors healed while you are injured

1,149

Survivors healed while rest are injured

3,007

Survivors unhooked

8,287

Survivors saved (from dying state/hook) in endgame

192

Knocked (In dying state) survivors healed

635

Survivors healed that come to you first

1,013

Protection hits for unhooked survivors

610

Protection hits for carried survivors

117

Survivors saved using pallet

24

Survivors affected with boon totems

32,043

Survivors affected with speed boost

78

Recovered from dying state

778

Take a hit with the Endurance status effect

410

Survivors healed in the Basement

145

Heals completed after all generators have been completed

239

Safe unhooks while broken

42

Protection hits during End Game

87

Objective actions

Objective actions

Items depleted

2,606

Repaired generators

9,732

Repaired damaged generators

3,712

Successful skill checks

123,645

Exit gates opened

537

Hex totems cleansed

390

Hex totems blessed

3

Chests opened

2,652

Chests opened in basement

172

Escapes when playing without any perk and repaired generator(s)

368

Matches with 300+ seconds of repairing generators

615

Matches in that picked up and used special item

745

Great skill checks while injured

3,013

Swap held Survivor items for new ones from chests (counts once per chest)

648

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

11,601

Finished repairs of generators while injured

170

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

5,867

Hits dodged by vaults

317

Basic attacks and projectiles dodged

10,972

Escapes after stunning killer using pallet

1,355

Escapes from killer gasp

226

Hooks sabotaged

88

Chases escaped after being injured in this chase

4,904

Chases lost by hiding in locker

14

Revealed killer aura

28,463

Unhooked yourself

63

Amount of screams

35,682

Reveal the Killer's aura for a total of 60 seconds in a single trial

61,380

Blind killer using flashlight

57

Perform a fast vault within 3 seconds of getting hit

1,289

Pallet stun the Killer while holding a rare, common, or uncommon item

1,085

Trials where you've revealed or seen the Killer's aura 11+ times

6,146

Escapes

Escapes

Total escapes

1,839

Escapes crawling (In dying state) through exit gates

201

Escapes through hatch

213

Escapes through hatch crawling (In dying state)

39

Escapes with new item

448

Escapes with somebody else item

12

Escapes being injured with for over half a match

79

Escapes while being downed at most once

1,311

Escapes after unhooked yourself

18

Escapes as obsession without getting a hit as last survivor

11

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

4

Escapes through exit gates

1,425

Escapes healthy or injured through hatch

174

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

10

Sanctum of Wrath (Upstairs on Shrine)

12

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

12

The Game (Bathroom)

19

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

21

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

10

Shattered Square (Upstairs Main Building)

15

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

14

Nostromo Wreckage (Mess Hall)

14

Greenville Square (Movie theatre)

13

Forgotten Ruins (Torture Room)

7

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

30

Killer statistics

Killer statistics

Kills

Kills

Hooks

23

Obsessions sacrificed

6

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

7

All survivors sacrificed or killed (Memento Mori) before the last generator

2

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

22

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

36

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

12

Survivors grabbed while cleansing a totem

1

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

25

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

2

Make unique survivors scream

70

Survivors hit with haste effect

8

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

3

Survivors downed next to a raised pallet

54

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

2

Survivors hit after they drop a pallet during chase

38

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

38

Killer vaults in chase

10

Survivors grabbed while performing a vault

3

Meters fallen

99

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

14

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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