Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

80,111,035

Max blood points amount spent on one character

3,749,540

Highest prestige level

15

Mystery boxes opened

821

Time played

826h 57m

Time played in last two weeks

0m

Blood points per hour

96,875

Estimated playtime per role

98% Survivor

Killer 2%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

75

Survivor full load-out matches

994

Ultra rare addon warded without a protection ward

317

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

5

Killer full load-out matches

11

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
69 058 Tenshi 80 116 546 1 414 392 1 874
69 059 robertbn26 80 112 150 1 129 341 1 573
69 060 ⌇Monek≠ 80 111 349 2 061 424 1 598
69 061 Nyavalon 80 111 035 45 651 2 485
69 062 Zax 80 111 007 66 444 2 110
69 063 黃國昌 80 109 565 1 375 643 2 405
69 064 Diane Barlow 80 109 347 456 509 2 021

Currently at

69 061 place

Nyavalon needs another

314 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,548

Obsessions healed

639

Survivors healed while you are injured

541

Survivors healed while rest are injured

737

Survivors unhooked

2,846

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

301

Survivors healed that come to you first

184

Protection hits for unhooked survivors

340

Protection hits for carried survivors

76

Survivors saved using pallet

14

Survivors affected with boon totems

6,490

Survivors affected with speed boost

256

Recovered from dying state

58

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

764

Repaired generators

2,485

Repaired damaged generators

1,426

Successful skill checks

40,692

Exit gates opened

340

Hex totems cleansed

101

Hex totems blessed

1

Chests opened

149

Chests opened in basement

24

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

20

Great skill checks while injured

224

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

2

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

36

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,829

Hits dodged by vaults

166

Basic attacks and projectiles dodged

2,900

Escapes after stunning killer using pallet

259

Escapes from killer gasp

134

Hooks sabotaged

59

Chases escaped after being injured in this chase

1,205

Chases lost by hiding in locker

12

Revealed killer aura

1,020

Unhooked yourself

143

Amount of screams

1,539

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

46

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

651

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

67

Escapes through hatch crawling (In dying state)

13

Escapes with new item

45

Escapes with somebody else item

15

Escapes being injured with for over half a match

37

Escapes while being downed at most once

368

Escapes after unhooked yourself

50

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

534

Escapes healthy or injured through hatch

54

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

9

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

45

Obsessions sacrificed

8

Kills (Memento mories)

3

Kills (Memento mories) or sacrifices after last generator

13

All survivors sacrificed or killed (Memento Mori) before the last generator

4

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

9

Survivors hooked in endgame

6

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

18

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

1

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

11

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

2

Make unique survivors scream

14

Survivors hit with haste effect

5

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

54

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

3

Survivors hit after they drop a pallet during chase

18

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

1

Killer vaults in chase

3

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

21

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

91

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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