Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,249,241

Max blood points amount spent on one character

3,180,000

Highest prestige level

20

Mystery boxes opened

42

Time played

181h 37m

Time played in last two weeks

19h 15m

Blood points per hour

342,751

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

64

Survivor full load-out matches

116

Ultra rare addon warded without a protection ward

0

Survivor rank
Iridescent IV

Iridescent IV

3 / 5 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

104

Killer full load-out matches

43

Ultra rare offering burned

0

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
70 906 Spaghettiogre 62 255 483 1 863 191 704
70 907 Grim 62 254 758 640 410 1 676
70 908 average femboy 62 251 576 1 176 340 1 186
70 909 fronterizo 62 249 241 483 171 735
70 910 CALBIX 62 247 255 729 298 1 442
70 911 itsamemilo 62 246 821 36 581 2 269
70 912 Hazze 62 244 729 1 384 107 423

Currently at

70 909 place

fronterizo needs another

2 335 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

536

Obsessions healed

101

Survivors healed while you are injured

105

Survivors healed while rest are injured

229

Survivors unhooked

673

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

44

Protection hits for unhooked survivors

38

Protection hits for carried survivors

9

Survivors saved using pallet

2

Survivors affected with boon totems

719

Survivors affected with speed boost

0

Recovered from dying state

32

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

3

Heals completed after all generators have been completed

52

Safe unhooks while broken

3

Protection hits during End Game

39

Objective actions

Objective actions

Items depleted

238

Repaired generators

735

Repaired damaged generators

263

Successful skill checks

8,761

Exit gates opened

93

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

159

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

50

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

57

Great skill checks while injured

254

Swap held Survivor items for new ones from chests (counts once per chest)

64

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,152

Finished repairs of generators while injured

42

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

665

Hits dodged by vaults

50

Basic attacks and projectiles dodged

955

Escapes after stunning killer using pallet

218

Escapes from killer gasp

10

Hooks sabotaged

2

Chases escaped after being injured in this chase

461

Chases lost by hiding in locker

0

Revealed killer aura

353

Unhooked yourself

6

Amount of screams

2,119

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,060

Blind killer using flashlight

50

Perform a fast vault within 3 seconds of getting hit

125

Pallet stun the Killer while holding a rare, common, or uncommon item

227

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

171

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

0

Escapes with new item

55

Escapes with somebody else item

3

Escapes being injured with for over half a match

13

Escapes while being downed at most once

116

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

154

Escapes healthy or injured through hatch

9

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

483

Obsessions sacrificed

109

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

124

All survivors sacrificed or killed (Memento Mori) before the last generator

27

Hooks

Hooks

Different survivors hooked in basement

38

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

232

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

326

Generators damaged with Undetectable effect

14

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

47% Protected

Unprotected 53%

Hit survivors with a basic attack while you are Undetectable

17

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

11

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

18

Make unique survivors scream

772

Survivors hit with haste effect

18

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

76

Survivors downed next to a raised pallet

841

Survivors downed in Exit Gate

21

Survivors downed withit 30 seconds of breaking pallet or wall

15

Preventing escape

Preventing escape

Survivors grabbed from locker

32

Hatches closed

25

Survivors hit after they drop a pallet during chase

202

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

133

Killer vaults in chase

218

Survivors grabbed while performing a vault

17

Meters fallen

1,619

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

76

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

24

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,539

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

86

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

17

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

9

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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