Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

86,399,259

Max blood points amount spent on one character

5,439,178

Highest prestige level

43

Mystery boxes opened

954

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

57% Survivor

Killer 43%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

67

Survivor full load-out matches

203

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

194

Killer full load-out matches

188

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
100 485 Th0m4s14 17 365 096 227 171 655
100 486 Kaizer Izanagi 17 363 645 257 77 331
100 487 b 17 363 220 163 187 774
100 488 cheriberry 17 362 642 409 42 224
100 489 Soul 17 362 574 11 141 878
100 490 Mrs Wesker Pyramid 17 361 776 315 102 473
100 491 Keks_Lord_HD 17 359 135 221 73 332

Currently at

100 488 place

cheriberry needs another

578 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,234

Obsessions healed

291

Survivors healed while you are injured

187

Survivors healed while rest are injured

383

Survivors unhooked

1,098

Survivors saved (from dying state/hook) in endgame

30

Knocked (In dying state) survivors healed

97

Survivors healed that come to you first

155

Protection hits for unhooked survivors

93

Protection hits for carried survivors

22

Survivors saved using pallet

5

Survivors affected with boon totems

3,682

Survivors affected with speed boost

86

Recovered from dying state

149

Take a hit with the Endurance status effect

136

Survivors healed in the Basement

11

Heals completed after all generators have been completed

9

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

469

Repaired generators

1,420

Repaired damaged generators

541

Successful skill checks

22,688

Exit gates opened

143

Hex totems cleansed

41

Hex totems blessed

2

Chests opened

364

Chests opened in basement

63

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

188

Great skill checks while injured

505

Swap held Survivor items for new ones from chests (counts once per chest)

114

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,451

Hits dodged by vaults

112

Basic attacks and projectiles dodged

1,670

Escapes after stunning killer using pallet

240

Escapes from killer gasp

36

Hooks sabotaged

26

Chases escaped after being injured in this chase

829

Chases lost by hiding in locker

4

Revealed killer aura

2,081

Unhooked yourself

9

Amount of screams

5,157

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,600

Blind killer using flashlight

119

Perform a fast vault within 3 seconds of getting hit

330

Pallet stun the Killer while holding a rare, common, or uncommon item

211

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

285

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

0

Escapes with new item

125

Escapes with somebody else item

5

Escapes being injured with for over half a match

22

Escapes while being downed at most once

164

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

251

Escapes healthy or injured through hatch

21

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

844

Obsessions sacrificed

215

Kills (Memento mories)

55

Kills (Memento mories) or sacrifices after last generator

174

All survivors sacrificed or killed (Memento Mori) before the last generator

87

Hooks

Hooks

Different survivors hooked in basement

100

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

296

Survivors hooked before single generator was repaired

469

Survivors hooked in endgame

93

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

487

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

5

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

24

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

136

Oblivious effect applied

263

Survivors with Exposed effect downed

101

Survivors downed while carrying another survivor

46

Make unique survivors scream

1,243

Survivors hit with haste effect

218

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

283

Survivors downed next to a raised pallet

988

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

130

Hatches closed

58

Survivors hit after they drop a pallet during chase

858

Survivors hit while carrying another survivor

99

Survivors detected using killer instinct

2,837

Killer vaults in chase

1,080

Survivors grabbed while performing a vault

32

Meters fallen

725

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

426

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

23

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

3

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

7

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

145

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

254

Deep wounded survivors downed (The Legion)

547

Survivors downed while having max Sickness (The Plague)

40

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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