Total blood points earned

111,023,190

Max blood points amount spent on one character

13,607,410

Time played

937h 58m

Time played in last two weeks

0m

Blood points per hour

118,366

Estimated playtime per role

51% Survivor

Killer 49%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

191

Survivor full load-out matches

305

Ultra rare addon warded without a protection ward

43

Survivor rank
Silver III

Silver III

4 / 5 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

466

Killer full load-out matches

359

Ultra rare offering burned

23

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 366 DeloresAlma 111 033 285 676 651 2 368
65 367 Artemys 111 026 123 348 860 3 491
65 368 Groged Up 111 025 838 1 972 217 628
65 369 Reallyman? 111 023 190 2 414 732 3 083
65 370 moovmex 111 020 138 134 753 2 780
65 371 carry48 111 018 979 3 272 448 1 684
65 372 werewere223 111 017 959 2 893 814 3 243

Currently at

65 369 place

Reallyman? needs another

2 648 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,729

Obsessions healed

459

Survivors healed while you are injured

525

Survivors healed while rest are injured

535

Survivors unhooked

2,895

Survivors saved (from dying state/hook) in endgame

102

Knocked (In dying state) survivors healed

455

Survivors healed that come to you first

55

Protection hits for unhooked survivors

192

Protection hits for carried survivors

57

Survivors saved using pallet

26

Survivors affected with boon totems

3,166

Survivors affected with speed boost

10

Recovered from dying state

36

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

9

Heals completed after all generators have been completed

8

Safe unhooks while broken

5

Protection hits during End Game

2

Objective actions

Objective actions

Highest prestige level

19

Mystery boxes opened

747

Items depleted

371

Repaired generators

3,083

Repaired damaged generators

1,380

Successful skill checks

20,002

Exit gates opened

305

Hex totems cleansed

156

Hex totems blessed

0

Chests opened

169

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

32

Great skill checks while injured

115

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

298

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,063

Hits dodged by vaults

348

Basic attacks and projectiles dodged

2,676

Escapes after stunning killer using pallet

298

Escapes from killer gasp

39

Hooks sabotaged

29

Chases escaped after being injured in this chase

365

Chases lost by hiding in locker

0

Revealed killer aura

1,617

Unhooked yourself

16

Amount of screams

1,515

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

57

Perform a fast vault within 3 seconds of getting hit

64

Pallet stun the Killer while holding a rare, common, or uncommon item

43

Trials where you've revealed or seen the Killer's aura 11+ times

9

Escapes

Escapes

Total escapes

732

Escapes crawling (In dying state) through exit gates

61

Escapes through hatch

75

Escapes through hatch crawling (In dying state)

16

Escapes with new item

94

Escapes with somebody else item

13

Escapes being injured with for over half a match

52

Escapes while being downed at most once

245

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

12

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

596

Escapes healthy or injured through hatch

59

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

7

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

10

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

10

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,414

Obsessions sacrificed

528

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

371

All survivors sacrificed or killed (Memento Mori) before the last generator

403

Hooks

Hooks

Different survivors hooked in basement

384

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

249

Survivors hooked before single generator was repaired

394

Survivors hooked in endgame

124

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,177

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

48

Survivors grabbed while cleansing a totem

19

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

6

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

52

Oblivious effect applied

36

Survivors with Exposed effect downed

171

Survivors downed while carrying another survivor

26

Make unique survivors scream

613

Survivors hit with haste effect

242

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

644

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

31

Hatches closed

190

Survivors hit after they drop a pallet during chase

956

Survivors hit while carrying another survivor

176

Survivors detected using killer instinct

109

Killer vaults in chase

93

Survivors grabbed while performing a vault

0

Meters fallen

83

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

14

Uncloak attacks (The Wraith)

59

Blink attacks (The Nurse)

5,945

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

4,077

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

129

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

20

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

22

Intoxicated survivors downed (The Clown)

22

Survivors downed after phase walk (The Spirit)

266

Deep wounded survivors downed (The Legion)

191

Survivors downed while having max Sickness (The Plague)

25

Marked survivors downed (The Ghostface)

30

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

79

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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