Total blood points earned

601,765,019

Max blood points amount spent on one character

104,799,963

Time played

5873h 3m

Time played in last two weeks

46h 16m

Blood points per hour

102,462

Estimated playtime per role

29% Survivor

Killer 71%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

21

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

2,826

Killer full load-out matches

2,915

Ultra rare offering burned

79

Killer rank
Gold IV

Gold IV

2 / 5 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
13 665 Edward 592 252 426 3 643 2 497 11 730
13 666 idk 592 233 900 4 107 3 209 12 227
13 667 NesQuick 592 195 182 5 919 2 364 10 718
13 668 Quinn 592 192 069 4 512 571 2 396
13 669 殇尘若雪 592 127 815 6 437 1 597 6 926
13 670 /\ 592 093 059 5 390 4 180 14 652
13 671 lordvival 592 079 899 8 933 1 809 8 001

Currently at

13 668 place

Quinn needs another

3 113 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,545

Obsessions healed

330

Survivors healed while you are injured

210

Survivors healed while rest are injured

596

Survivors unhooked

1,931

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

132

Survivors healed that come to you first

121

Protection hits for unhooked survivors

119

Protection hits for carried survivors

25

Survivors saved using pallet

4

Survivors affected with boon totems

10,248

Survivors affected with speed boost

2

Recovered from dying state

77

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

31

Heals completed after all generators have been completed

50

Safe unhooks while broken

2

Protection hits during End Game

7

Objective actions

Objective actions

Highest prestige level

56

Mystery boxes opened

3,058

Items depleted

205

Repaired generators

2,409

Repaired damaged generators

879

Successful skill checks

25,193

Exit gates opened

248

Hex totems cleansed

76

Hex totems blessed

15

Chests opened

252

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

89

Matches with 300+ seconds of repairing generators

305

Matches in that picked up and used special item

111

Great skill checks while injured

118

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,632

Finished repairs of generators while injured

27

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,200

Hits dodged by vaults

99

Basic attacks and projectiles dodged

1,921

Escapes after stunning killer using pallet

348

Escapes from killer gasp

48

Hooks sabotaged

76

Chases escaped after being injured in this chase

1,006

Chases lost by hiding in locker

9

Revealed killer aura

1,492

Unhooked yourself

11

Amount of screams

2,679

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,740

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

113

Pallet stun the Killer while holding a rare, common, or uncommon item

17

Trials where you've revealed or seen the Killer's aura 11+ times

1,552

Escapes

Escapes

Total escapes

575

Escapes crawling (In dying state) through exit gates

40

Escapes through hatch

64

Escapes through hatch crawling (In dying state)

10

Escapes with new item

102

Escapes with somebody else item

7

Escapes being injured with for over half a match

38

Escapes while being downed at most once

318

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

471

Escapes healthy or injured through hatch

54

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,614

Obsessions sacrificed

953

Kills (Memento mories)

233

Kills (Memento mories) or sacrifices after last generator

294

All survivors sacrificed or killed (Memento Mori) before the last generator

312

Hooks

Hooks

Different survivors hooked in basement

1,091

Basement trees (3 or 4 survivors hooked in basement in this same time)

220

Survivors hooked while all remaining were injured

2,909

Survivors hooked before single generator was repaired

19,821

Survivors hooked in endgame

84

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

5,827

Generators damaged with Undetectable effect

1,674

Survivors grabbed while repairing a generator

954

Survivors grabbed while cleansing a totem

173

Generators protection

81% Protected

Unprotected 19%

Hit survivors with a basic attack while you are Undetectable

967

Survivors injured while in the basement

300

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3,039

Oblivious effect applied

11,879

Survivors with Exposed effect downed

2,654

Survivors downed while carrying another survivor

1,208

Make unique survivors scream

10,903

Survivors hit with haste effect

3,403

Injure or down survivors who are Hindered

1,012

Survivors that holding Special Item hit

1,524

Survivors downed next to a raised pallet

19,918

Survivors downed in Exit Gate

28

Survivors downed withit 30 seconds of breaking pallet or wall

302

Preventing escape

Preventing escape

Survivors grabbed from locker

1,969

Hatches closed

485

Survivors hit after they drop a pallet during chase

7,992

Survivors hit while carrying another survivor

2,047

Survivors detected using killer instinct

23,235

Killer vaults in chase

2,929

Survivors grabbed while performing a vault

205

Meters fallen

7,603

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

93

Uncloak attacks (The Wraith)

3,301

Blink attacks (The Nurse)

614

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,256

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

1,351

Trials where each survivor was hit after teleport (The Hag)

30

Shocks (The Doctor)

3,263

Trials where all survivors suffered from madness 3 (The Doctor)

577

Hatchets thrown (The Huntress)

3,008

Survivors put to sleep (The Nightmare)

4,274

Reverse bear-traps put on survivors (The Pig)

141

Survivors sent to Cage of Atonement (The Executioner)

79

Survivors hit with Lethal Rush (The Blight)

2,183

Max Lacerations dealt (The Trickster)

1,269

Survivors with Broken effect downed

1,536

Condemned survivors (The Onryō)

5,245

Slams of one Survivor into another (The Mastermind)

41

Damage Survivor pursued by a Guard (The Knight)

59

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

147

Survivors hit during Tail attack (The Xenomorph)

1,008

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

13

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

314

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

154

Damage Survivor pursued by a Guard (The First)

88

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

25

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12,153

Survivors downed by 24m+ hatchet throw (The Huntress)

12

Survivors downed with chainsaw (The Cannibal)

783

Intoxicated survivors downed (The Clown)

458

Survivors downed after phase walk (The Spirit)

279

Deep wounded survivors downed (The Legion)

2,782

Survivors downed while having max Sickness (The Plague)

527

Marked survivors downed (The Ghostface)

301

Survivors downed with Demon Fury (The Oni)

333

Survivors downed while speared (The Deathslinger)

448

Survivors downed with Victor clinging (The Twins)

40

Survivors downed while contaminated (The Nemesis)

966

Survivors downed with Dire Crows (The Artist)

357

Survivors downed during Nightfall (The Dredge)

574

Down survivor you recently teleported to (The Singularity)

445

Down survivor using UVX (The Unknown)

155

Whip downs (The Krause)

49

Killer abilities chart

Killer abilities chart

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