Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

1,315,560,728

Max blood points amount spent on one character

202,233,532

Highest prestige level

100

Mystery boxes opened

19,035

Time played

11780h 58m

Time played in last two weeks

35h 52m

Blood points per hour

1,861

Estimated playtime per role

Survivor 86%
Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

535

Survivor rank

Gold I, 4 pipes

Survivor full load-out matches

24,903

Ultra rare addon warded without a protection ward

389

Items depleted

14,646

Survivor Adepts

Adepts got 1
Adepts left 50
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

402

Killer rank

Ash IV

Killer full load-out matches

693

Ultra rare offering burned

144

Killer Adepts

Adepts got 0
Adepts left 42
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

19,462

Obsessions healed

4,161

Survivors healed while you are injured

6,174

Survivors healed while rest are injured

6,595

Survivors unhooked

28,792

Survivors saved (from dying state/hook) in endgame

987

Knocked (In dying state) survivors healed

5,690

Survivors healed that come to you first

1,337

Protection hits for unhooked survivors

3,688

Protection hits for carried survivors

3,296

Survivors saved using pallet

600

Survivors affected with boon totems

14,091

Survivors affected with speed boost

3

Recovered from dying state

5,695

Take a hit with the Endurance status effect

2,054

Survivors healed in the Basement

126

Heals completed after all generators have been completed

229

Safe unhooks while broken

69

Protection hits during End Game

110

Objective actions

Objective actions

Repaired generators

11,762

Repaired damaged generators

7,639

Successful skill checks

306,864

Exit gates opened

1,566

Hex totems cleansed

1,770

Hex totems blessed

4

Chests opened

9,300

Chests opened in basement

1,608

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

21

Matches in that picked up and used special item

715

Great skill checks while injured

2,205

Swap held Survivor items for new ones from chests (counts once per chest)

281

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,398

Finished repairs of generators while injured

107

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

116,031

Hits dodged by vaults

18,775

Basic attacks and projectiles dodged

153,716

Escapes after stunning killer using pallet

12,070

Escapes from killer gasp

3,527

Hooks sabotaged

677

Chases escaped after being injured in this chase

24,020

Chases lost by hiding in locker

786

Revealed killer aura

855

Unhooked yourself

829

Amount of screams

73,834

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

42,514

Perform a fast vault within 3 seconds of getting hit

3,979

Pallet stun the Killer while holding a rare, common, or uncommon item

2,654

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

6,860

Escapes crawling (In dying state) through exit gates

401

Escapes through hatch

572

Escapes through hatch crawling (In dying state)

64

Escapes with new item

1,417

Escapes with somebody else item

693

Escapes being injured with for over half a match

1,617

Escapes while being downed at most once

2,858

Escapes after unhooked yourself

140

Escapes as obsession without getting a hit as last survivor

22

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

14

Escape through hatch using key

11

Escapes after fixing last generator as lone survivor

5

Escapes through exit gates

5,887

Escapes healthy or injured through hatch

508

Escaped by

Exit Gates 92%
Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

11

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

14

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

22

Sanctum of Wrath (Upstairs on Shrine)

17

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

17

The Pale Rose (Steamboat)

15

The Game (Bathroom)

24

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

19

Treatment Theatre (Operation Theatre)

13

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

34

Eyrie of Crows (Inside Eyrie)

20

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

17

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

38

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,524

Obsessions sacrificed

248

Kills (Memento mories)

275

Kills (Memento mories) or sacrifices after last generator

388

All survivors sacrificed or killed (Memento Mori) before the last generator

185

Hooks

Hooks

Different survivors hooked in basement

335

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

188

Survivors hooked in endgame

59

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

811

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

127

Survivors grabbed while cleansing a totem

10

Generators protection

Protected 66%
Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

29

Oblivious effect applied

4

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

7

Make unique survivors scream

62

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

285

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

175

Survivors hit after they drop a pallet during chase

804

Survivors hit while carrying another survivor

182

Survivors detected using killer instinct

0

Killer vaults in chase

19

Survivors grabbed while performing a vault

0

Meters fallen

20

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

69

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

1,046

Trials where each survivor was hit after teleport (The Hag)

15

Shocks (The Doctor)

267

Trials where all survivors suffered from madness 3 (The Doctor)

31

Hatchets thrown (The Huntress)

17,293

Survivors put to sleep (The Nightmare)

976

Reverse bear-traps put on survivors (The Pig)

15

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

19

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

59

Survivors downed by 24m+ hatchet throw (The Huntress)

72

Survivors downed with chainsaw (The Cannibal)

934

Intoxicated survivors downed (The Clown)

8

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

69

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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