Steam avatar

Vi

76561198092722747

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,857,121

Max blood points amount spent on one character

3,030,985

Highest prestige level

5

Mystery boxes opened

68

Time played

140h 21m

Time played in last two weeks

0m

Blood points per hour

219,858

Estimated playtime per role

11% Survivor

Killer 89%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

70

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

191

Killer full load-out matches

267

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
96 926 Saulttroop 28 338 115 379 94 515
96 927 1yourasianpal9 28 337 852 497 45 226
96 928 SeriousAle 28 337 480 468 361 1 794
96 929 Vi 28 336 105 831 23 94
96 930 Vidak 28 336 004 309 145 598
96 931 PapyJoky 28 333 064 115 176 899
96 932 Layeredskate 28 331 860 867 66 274

Currently at

96 929 place

Vi needs another

1 375 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

92

Obsessions healed

21

Survivors healed while you are injured

20

Survivors healed while rest are injured

26

Survivors unhooked

98

Survivors saved (from dying state/hook) in endgame

1

Knocked (In dying state) survivors healed

10

Survivors healed that come to you first

4

Protection hits for unhooked survivors

9

Protection hits for carried survivors

1

Survivors saved using pallet

1

Survivors affected with boon totems

354

Survivors affected with speed boost

0

Recovered from dying state

20

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

4

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

27

Repaired generators

134

Repaired damaged generators

63

Successful skill checks

2,113

Exit gates opened

15

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

4

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

12

Great skill checks while injured

56

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

152

Finished repairs of generators while injured

9

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

144

Hits dodged by vaults

12

Basic attacks and projectiles dodged

148

Escapes after stunning killer using pallet

30

Escapes from killer gasp

3

Hooks sabotaged

0

Chases escaped after being injured in this chase

76

Chases lost by hiding in locker

1

Revealed killer aura

374

Unhooked yourself

1

Amount of screams

513

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,440

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

21

Escapes

Escapes

Total escapes

28

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

17

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

26

Escapes healthy or injured through hatch

2

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

881

Obsessions sacrificed

220

Kills (Memento mories)

45

Kills (Memento mories) or sacrifices after last generator

144

All survivors sacrificed or killed (Memento Mori) before the last generator

66

Hooks

Hooks

Different survivors hooked in basement

78

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

117

Survivors hooked before single generator was repaired

506

Survivors hooked in endgame

73

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

488

Generators damaged with Undetectable effect

46

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

7

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

200

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

15

Oblivious effect applied

101

Survivors with Exposed effect downed

92

Survivors downed while carrying another survivor

42

Make unique survivors scream

1,304

Survivors hit with haste effect

274

Injure or down survivors who are Hindered

97

Survivors that holding Special Item hit

179

Survivors downed next to a raised pallet

1,372

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

67

Hatches closed

66

Survivors hit after they drop a pallet during chase

463

Survivors hit while carrying another survivor

105

Survivors detected using killer instinct

1,175

Killer vaults in chase

441

Survivors grabbed while performing a vault

20

Meters fallen

624

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

104

Blink attacks (The Nurse)

18

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

45

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,747

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

232

Max Lacerations dealt (The Trickster)

79

Survivors with Broken effect downed

57

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

141

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

486

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

175

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

36

Survivors downed with Demon Fury (The Oni)

12

Survivors downed while speared (The Deathslinger)

66

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

31

Survivors downed with Dire Crows (The Artist)

74

Survivors downed during Nightfall (The Dredge)

7

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

96

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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