Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,249,735

Max blood points amount spent on one character

5,911,788

Highest prestige level

51

Mystery boxes opened

349

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

85% Survivor

Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

104

Survivor full load-out matches

787

Ultra rare addon warded without a protection ward

282

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

38

Killer full load-out matches

110

Ultra rare offering burned

65

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 074 PRINCESS UBBEGRIM 59 249 735 271 465 1 992
97 075 𝕔𝟜𝕞𝕖𝕚 19 511 834 154 84 377
97 076 IMMORTAL 19 509 073 380 117 530
97 077 JPD04 19 505 576 334 44 172
97 078 Issie 19 498 897 6 215 888
97 079 Stiv 19 497 040 293 109 428
97 080 Waffle_Puncher 19 494 719 395 14 83

Currently at

97 077 place

JPD04 needs another

3 497 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,555

Obsessions healed

568

Survivors healed while you are injured

535

Survivors healed while rest are injured

970

Survivors unhooked

1,999

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

224

Survivors healed that come to you first

213

Protection hits for unhooked survivors

235

Protection hits for carried survivors

43

Survivors saved using pallet

10

Survivors affected with boon totems

1,993

Survivors affected with speed boost

29

Recovered from dying state

359

Take a hit with the Endurance status effect

188

Survivors healed in the Basement

20

Heals completed after all generators have been completed

154

Safe unhooks while broken

20

Protection hits during End Game

78

Objective actions

Objective actions

Items depleted

500

Repaired generators

1,992

Repaired damaged generators

520

Successful skill checks

33,385

Exit gates opened

138

Hex totems cleansed

57

Hex totems blessed

0

Chests opened

355

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

49

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

216

Great skill checks while injured

482

Swap held Survivor items for new ones from chests (counts once per chest)

82

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,441

Finished repairs of generators while injured

78

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,347

Hits dodged by vaults

108

Basic attacks and projectiles dodged

3,454

Escapes after stunning killer using pallet

453

Escapes from killer gasp

112

Hooks sabotaged

23

Chases escaped after being injured in this chase

1,117

Chases lost by hiding in locker

15

Revealed killer aura

1,524

Unhooked yourself

19

Amount of screams

9,364

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,160

Blind killer using flashlight

216

Perform a fast vault within 3 seconds of getting hit

336

Pallet stun the Killer while holding a rare, common, or uncommon item

365

Trials where you've revealed or seen the Killer's aura 11+ times

1,127

Escapes

Escapes

Total escapes

465

Escapes crawling (In dying state) through exit gates

83

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

8

Escapes with new item

57

Escapes with somebody else item

5

Escapes being injured with for over half a match

34

Escapes while being downed at most once

288

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

349

Escapes healthy or injured through hatch

25

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

271

Obsessions sacrificed

61

Kills (Memento mories)

129

Kills (Memento mories) or sacrifices after last generator

69

All survivors sacrificed or killed (Memento Mori) before the last generator

25

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

205

Survivors hooked in endgame

33

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

315

Generators damaged with Undetectable effect

54

Survivors grabbed while repairing a generator

67

Survivors grabbed while cleansing a totem

0

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

106

Survivors injured while in the basement

15

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

115

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

10

Make unique survivors scream

658

Survivors hit with haste effect

37

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

52

Survivors downed next to a raised pallet

561

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

23

Survivors hit after they drop a pallet during chase

227

Survivors hit while carrying another survivor

24

Survivors detected using killer instinct

211

Killer vaults in chase

114

Survivors grabbed while performing a vault

13

Meters fallen

1,089

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

43

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

2

Survivors with Broken effect downed

47

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

77

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

28

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

22

Deep wounded survivors downed (The Legion)

4

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

19

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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