Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

16,128,617

Max blood points amount spent on one character

1,730,000

Highest prestige level

9

Mystery boxes opened

118

Time played

158h 6m

Time played in last two weeks

0m

Blood points per hour

102,015

Estimated playtime per role

46% Survivor

Killer 54%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

3

Survivor full load-out matches

14

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

58

Killer full load-out matches

20

Ultra rare offering burned

4

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 677 x3nO._ 15 078 934 205 94 417
104 678 rybkaR 15 078 564 257 70 26
104 679 ANDREEXツ 15 078 387 80 97 428
104 680 Coopermir 15 078 169 341 80 379
104 681 Incepto 15 077 596 95 51 241
104 682 Squh 15 072 136 1 011 159 406
104 683 Stoneforged 15 066 240 409 4 27

Currently at

104 680 place

Coopermir needs another

218 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

160

Obsessions healed

31

Survivors healed while you are injured

47

Survivors healed while rest are injured

50

Survivors unhooked

301

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

38

Survivors healed that come to you first

3

Protection hits for unhooked survivors

32

Protection hits for carried survivors

4

Survivors saved using pallet

1

Survivors affected with boon totems

120

Survivors affected with speed boost

0

Recovered from dying state

0

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

97

Repaired generators

379

Repaired damaged generators

79

Successful skill checks

2,029

Exit gates opened

35

Hex totems cleansed

5

Hex totems blessed

0

Chests opened

103

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

217

Hits dodged by vaults

20

Basic attacks and projectiles dodged

710

Escapes after stunning killer using pallet

52

Escapes from killer gasp

19

Hooks sabotaged

7

Chases escaped after being injured in this chase

18

Chases lost by hiding in locker

0

Revealed killer aura

0

Unhooked yourself

2

Amount of screams

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

80

Escapes crawling (In dying state) through exit gates

4

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

3

Escapes with new item

26

Escapes with somebody else item

2

Escapes being injured with for over half a match

10

Escapes while being downed at most once

42

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

63

Escapes healthy or injured through hatch

10

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

357

Obsessions sacrificed

91

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

104

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

176

Survivors hooked in endgame

78

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

229

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

68

Oblivious effect applied

69

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

32

Make unique survivors scream

32

Survivors hit with haste effect

0

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

4

Survivors downed next to a raised pallet

107

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

36

Survivors hit after they drop a pallet during chase

249

Survivors hit while carrying another survivor

72

Survivors detected using killer instinct

82

Killer vaults in chase

11

Survivors grabbed while performing a vault

1

Meters fallen

30

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

8

Blink attacks (The Nurse)

100

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

31

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

47

Survivors put to sleep (The Nightmare)

141

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

209

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

61

Intoxicated survivors downed (The Clown)

46

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

46

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

26

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

21

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!