Overall statistics
Account overall
Total blood points earned
570,456,005
Max blood points amount spent on one character
40,639,620
Highest prestige level
100
Mystery boxes opened
2,465
Time played
2200h 11m
Time played in last two weeks
22h 0m
Blood points per hour
259,277
Estimated playtime per role
92% Survivor
Killer 8%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
7
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
614
Survivor full load-out matches
1,614
Ultra rare addon warded without a protection ward
868
Iridescent I
47 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
176
Killer full load-out matches
306
Ultra rare offering burned
15
Ash III
11 / 42
KillerLeaderboards
Currently at
12 076 place
Sackhead needs another
20 329 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
8,940
Obsessions healed
2,010
Survivors healed while you are injured
1,713
Survivors healed while rest are injured
2,403
Survivors unhooked
12,104
Survivors saved (from dying state/hook) in endgame
363
Knocked (In dying state) survivors healed
943
Survivors healed that come to you first
661
Protection hits for unhooked survivors
817
Protection hits for carried survivors
217
Survivors saved using pallet
20
Survivors affected with boon totems
20,198
Survivors affected with speed boost
438
Recovered from dying state
585
Take a hit with the Endurance status effect
412
Survivors healed in the Basement
49
Heals completed after all generators have been completed
400
Safe unhooks while broken
99
Protection hits during End Game
183
Objective actions
Items depleted
1,594
Repaired generators
14,026
Repaired damaged generators
6,940
Successful skill checks
166,893
Exit gates opened
1,096
Hex totems cleansed
565
Hex totems blessed
17
Chests opened
750
Chests opened in basement
62
Escapes when playing without any perk and repaired generator(s)
17
Matches with 300+ seconds of repairing generators
2,413
Matches in that picked up and used special item
585
Great skill checks while injured
3,092
Swap held Survivor items for new ones from chests (counts once per chest)
15
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
1
Healing or repairing skill checks
12,507
Finished repairs of generators while injured
562
Chests opened with a key
1
Boldness actions
Vaults in chase
12,088
Hits dodged by vaults
1,031
Basic attacks and projectiles dodged
16,945
Escapes after stunning killer using pallet
1,774
Escapes from killer gasp
277
Hooks sabotaged
434
Chases escaped after being injured in this chase
5,448
Chases lost by hiding in locker
44
Revealed killer aura
7,377
Unhooked yourself
133
Amount of screams
30,618
Reveal the Killer's aura for a total of 60 seconds in a single trial
15,060
Blind killer using flashlight
297
Perform a fast vault within 3 seconds of getting hit
1,258
Pallet stun the Killer while holding a rare, common, or uncommon item
270
Trials where you've revealed or seen the Killer's aura 11+ times
479
Escapes
Total escapes
2,833
Escapes crawling (In dying state) through exit gates
234
Escapes through hatch
132
Escapes through hatch crawling (In dying state)
33
Escapes with new item
283
Escapes with somebody else item
20
Escapes being injured with for over half a match
260
Escapes while being downed at most once
1,528
Escapes after unhooked yourself
35
Escapes as obsession without getting a hit as last survivor
11
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
11
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
2,467
Escapes healthy or injured through hatch
99
Escaped by
95% Exit Gates
Hatch 5%
Find and use the Hand or Eye of Vecna and escape a Trial
6
Escapes while broken
28
Escapes from maps
Disturbed Ward (Upstairs Main Building)
8
Campbell's Chapel (Upstairs Main Building)
25
Family Residence (Main Building)
17
Sanctum of Wrath (Upstairs on Shrine)
17
Mother's Dwelling (Upstairs Cottage)
15
Temple of Purgation (Main Building Basement)
12
The Pale Rose (Steamboat)
16
The Game (Bathroom)
24
Mount Ormond Resort (Chalet/Main Building)
25
Dead Dawg Saloon (Upstairs Saloon)
32
Treatment Theatre (Operation Theatre)
25
Midwich Elementary School
33
Raccoon City Police Station (1st Floor Main Hall)
26
Eyrie of Crows (Inside Eyrie)
30
Garden of Joy (Upstairs Main Building)
9
Shattered Square (Upstairs Main Building)
12
Shelter Woods (by Command Centre)
9
Toba Landing repair (Upstairs Main Building)
18
Nostromo Wreckage (Mess Hall)
15
Greenville Square (Movie theatre)
11
Forgotten Ruins (Torture Room)
6
Fallen Refuge
9
Raccoon City Police Exit Opened and Escaped
35
Killer statistics
Kills
Hooks
981
Obsessions sacrificed
183
Kills (Memento mories)
40
Kills (Memento mories) or sacrifices after last generator
236
All survivors sacrificed or killed (Memento Mori) before the last generator
100
Hooks
Different survivors hooked in basement
140
Basement trees (3 or 4 survivors hooked in basement in this same time)
7
Survivors hooked while all remaining were injured
64
Survivors hooked before single generator was repaired
254
Survivors hooked in endgame
122
Territory protection
Generators damaged with at least one survivor hooked
638
Generators damaged with Undetectable effect
31
Survivors grabbed while repairing a generator
45
Survivors grabbed while cleansing a totem
4
Generators protection
63% Protected
Unprotected 37%
Hit survivors with a basic attack while you are Undetectable
37
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
75
Oblivious effect applied
93
Survivors with Exposed effect downed
77
Survivors downed while carrying another survivor
15
Make unique survivors scream
530
Survivors hit with haste effect
244
Injure or down survivors who are Hindered
1
Survivors that holding Special Item hit
39
Survivors downed next to a raised pallet
574
Survivors downed in Exit Gate
6
Survivors downed withit 30 seconds of breaking pallet or wall
4
Preventing escape
Survivors grabbed from locker
26
Hatches closed
90
Survivors hit after they drop a pallet during chase
702
Survivors hit while carrying another survivor
81
Survivors detected using killer instinct
150
Killer vaults in chase
96
Survivors grabbed while performing a vault
5
Meters fallen
370
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
1
Uncloak attacks (The Wraith)
242
Blink attacks (The Nurse)
2,435
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
31
Matches finished with one or more Hex totems remaining
5
Traps triggered (The Hag)
62
Trials where each survivor was hit after teleport (The Hag)
1
Shocks (The Doctor)
157
Trials where all survivors suffered from madness 3 (The Doctor)
5
Hatchets thrown (The Huntress)
749
Survivors put to sleep (The Nightmare)
310
Reverse bear-traps put on survivors (The Pig)
3
Survivors sent to Cage of Atonement (The Executioner)
10
Survivors hit with Lethal Rush (The Blight)
64
Max Lacerations dealt (The Trickster)
33
Survivors with Broken effect downed
16
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
2
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
1
Survivors hit during Tail attack (The Xenomorph)
44
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
1
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
4
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
15
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
101
Intoxicated survivors downed (The Clown)
35
Survivors downed after phase walk (The Spirit)
22
Deep wounded survivors downed (The Legion)
43
Survivors downed while having max Sickness (The Plague)
5
Marked survivors downed (The Ghostface)
17
Survivors downed with Demon Fury (The Oni)
8
Survivors downed while speared (The Deathslinger)
30
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
2
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
4
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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