Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

114,583,423

Max blood points amount spent on one character

11,316,000

Highest prestige level

82

Mystery boxes opened

414

Time played

507h 10m

Time played in last two weeks

5h 56m

Blood points per hour

225,929

Estimated playtime per role

96% Survivor

Killer 4%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

273

Survivor full load-out matches

399

Ultra rare addon warded without a protection ward

163

Survivor rank
Iridescent III

Iridescent III

2 / 5 pips
Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

19

Killer full load-out matches

3

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 825 MangoThief 36 922 904 539 98 384
89 826 Swefty 36 920 774 1 004 212 862
89 827 destroylonelylover 36 918 729 877 43 178
89 828 Hex: Devour Toes 36 914 316 71 250 975
89 829 ♡ Chaotic ♡ 36 911 450 339 333 1 431
89 830 meow 36 906 108 19 192 786
89 831 Rina 36 904 033 209 57 289

Currently at

89 828 place

Hex: Devour Toes needs another

4 413 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,231

Obsessions healed

479

Survivors healed while you are injured

531

Survivors healed while rest are injured

832

Survivors unhooked

2,336

Survivors saved (from dying state/hook) in endgame

85

Knocked (In dying state) survivors healed

285

Survivors healed that come to you first

277

Protection hits for unhooked survivors

150

Protection hits for carried survivors

83

Survivors saved using pallet

17

Survivors affected with boon totems

6,549

Survivors affected with speed boost

13

Recovered from dying state

292

Take a hit with the Endurance status effect

132

Survivors healed in the Basement

40

Heals completed after all generators have been completed

178

Safe unhooks while broken

30

Protection hits during End Game

80

Objective actions

Objective actions

Items depleted

526

Repaired generators

2,461

Repaired damaged generators

1,114

Successful skill checks

36,964

Exit gates opened

312

Hex totems cleansed

144

Hex totems blessed

2

Chests opened

209

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

14

Matches with 300+ seconds of repairing generators

903

Matches in that picked up and used special item

241

Great skill checks while injured

2,085

Swap held Survivor items for new ones from chests (counts once per chest)

32

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,282

Finished repairs of generators while injured

190

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,807

Hits dodged by vaults

166

Basic attacks and projectiles dodged

3,965

Escapes after stunning killer using pallet

1,044

Escapes from killer gasp

78

Hooks sabotaged

26

Chases escaped after being injured in this chase

1,706

Chases lost by hiding in locker

9

Revealed killer aura

1,844

Unhooked yourself

16

Amount of screams

10,083

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,440

Blind killer using flashlight

251

Perform a fast vault within 3 seconds of getting hit

482

Pallet stun the Killer while holding a rare, common, or uncommon item

477

Trials where you've revealed or seen the Killer's aura 11+ times

1,043

Escapes

Escapes

Total escapes

627

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

52

Escapes through hatch crawling (In dying state)

7

Escapes with new item

72

Escapes with somebody else item

21

Escapes being injured with for over half a match

67

Escapes while being downed at most once

448

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

537

Escapes healthy or injured through hatch

45

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

15

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

13

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

18

Killer statistics

Killer statistics

Kills

Kills

Hooks

91

Obsessions sacrificed

17

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

3

Hooks

Hooks

Different survivors hooked in basement

10

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

16

Survivors hooked before single generator was repaired

26

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

29

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

0

Generators protection

32% Protected

Unprotected 68%

Hit survivors with a basic attack while you are Undetectable

96

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

1

Oblivious effect applied

9

Survivors with Exposed effect downed

11

Survivors downed while carrying another survivor

3

Make unique survivors scream

151

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

141

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

8

Survivors hit after they drop a pallet during chase

55

Survivors hit while carrying another survivor

8

Survivors detected using killer instinct

13

Killer vaults in chase

21

Survivors grabbed while performing a vault

3

Meters fallen

144

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

56

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

100

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

100

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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